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- use REALGAMETICSPERSEC
as maximum value for elapsedInputTicks
in GetInput()
.
Hard-coded value of `10.0` was too low and was always being used instead of the value of `(now - lastCheck)`. This made `scaleAdjust` inaccurate and not fast enough.
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@ -1231,7 +1231,7 @@ void GetInput()
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auto now = I_msTimeF();
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auto now = I_msTimeF();
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// do not let this become too large - it would create overflows resulting in undefined behavior. The very first tic must not use the timer difference at all because the timer has not been set yet.
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// do not let this become too large - it would create overflows resulting in undefined behavior. The very first tic must not use the timer difference at all because the timer has not been set yet.
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// This really needs to have the timer fixed to be robust, doing it ad-hoc here is not really safe.
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// This really needs to have the timer fixed to be robust, doing it ad-hoc here is not really safe.
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if (lastCheck > 0) elapsedInputTicks = min(now - lastCheck, 10.);
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if (lastCheck > 0) elapsedInputTicks = min(now - lastCheck, (double)(REALGAMETICSPERSEC));
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else elapsedInputTicks = 1;
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else elapsedInputTicks = 1;
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lastCheck = now;
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lastCheck = now;
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