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SW: Amendments to accommodate changes in master.
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parent
c162014dab
commit
eaa51138ad
2 changed files with 5 additions and 5 deletions
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@ -2120,7 +2120,7 @@ drawscreen(PLAYERp pp)
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if (dimensionmode != 6)// && !ScreenSavePic)
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{
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// Cameras must be done before the main loop.
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JS_DrawCameras(pp, tx, ty, tz, tang, thoriz);
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JS_DrawCameras(pp, tx, ty, tz);
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}
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screen->BeginScene();
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@ -460,14 +460,14 @@ void JS_InitMirrors(void)
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// Draw a 3d screen to a specific tile
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/////////////////////////////////////////////////////
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void drawroomstotile(int daposx, int daposy, int daposz,
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short daang, fix16_t daq16horiz, short dacursectnum, short tilenume)
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short daq16ang, fix16_t daq16horiz, short dacursectnum, short tilenume)
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{
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TileFiles.MakeCanvas(tilenume, tilesiz[tilenume].x, tilesiz[tilenume].y);
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renderSetTarget(tilenume, tilesiz[tilenume].x, tilesiz[tilenume].y);
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screen->BeginScene();
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drawrooms(daposx, daposy, daposz, daang, daq16horiz, dacursectnum);
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renderDrawRoomsQ16(daposx, daposy, daposz, daq16ang, daq16horiz, dacursectnum);
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analyzesprites(daposx, daposy, daposz, FALSE);
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renderDrawMasks();
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screen->FinishScene();
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@ -700,11 +700,11 @@ void JS_DrawCameras(PLAYERp pp, int tx, int ty, int tz)
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if (TEST_BOOL11(sp) && numplayers > 1)
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{
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drawroomstotile(cp->posx, cp->posy, cp->posz, cp->pang, cp->horiz, cp->cursectnum, mirror[cnt].campic);
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drawroomstotile(cp->posx, cp->posy, cp->posz, cp->q16ang, cp->q16horiz, cp->cursectnum, mirror[cnt].campic);
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}
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else
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{
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drawroomstotile(sp->x, sp->y, sp->z, SP_TAG5(sp), camhoriz, sp->sectnum, mirror[cnt].campic);
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drawroomstotile(sp->x, sp->y, sp->z, fix16_from_int(SP_TAG5(sp)), fix16_from_int(camhoriz), sp->sectnum, mirror[cnt].campic);
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}
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}
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}
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