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- switched the volume slider to the OpenAL backend.
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parent
b1b33ef231
commit
ea9a84752f
2 changed files with 2 additions and 4 deletions
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@ -479,7 +479,7 @@ int RunGame()
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M_Init();
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M_Init();
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SetDefaultStrings();
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SetDefaultStrings();
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if (g_gameType & GAMEFLAG_RR) InitRREndMap(); // this needs to be done better later
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if (g_gameType & GAMEFLAG_RR) InitRREndMap(); // this needs to be done better later
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C_DoCommand("stat sounddebug");
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//C_DoCommand("stat sounddebug");
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return gi->app_main();
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return gi->app_main();
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}
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}
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@ -1283,8 +1283,7 @@ OptionMenu SoundOptions //protected
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Slider "$MODMNU_MASTERVOLUME", "snd_mastervolume", 0, 1, 0.05, 2
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Slider "$MODMNU_MASTERVOLUME", "snd_mastervolume", 0, 1, 0.05, 2
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StaticText " "
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StaticText " "
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Option "$SNDMNU_SNDENABLED", "snd_enabled", "YesNo"
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Option "$SNDMNU_SNDENABLED", "snd_enabled", "YesNo"
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Slider "$SNDMNU_SFXVOLUME", "snd_fxvolume", 0, 255, 2, 1
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Slider "$SNDMNU_SFXVOLUME", "snd_sfxvolume", 0, 1, 0.05, 2
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//Slider "$SNDMNU_SFXVOLUME", "snd_sfxvolume", 0, 1, 0.05, 2 // Todo: Change value type
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Option "$SNDMNU_MUSENABLED", "mus_enabled", "YesNo"
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Option "$SNDMNU_MUSENABLED", "mus_enabled", "YesNo"
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Slider "$SNDMNU_MUSICVOLUME", "mus_volume", 0, 1, 0.05, 2
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Slider "$SNDMNU_MUSICVOLUME", "mus_volume", 0, 1, 0.05, 2
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Option "$SNDMNU_MENUSOUND", "menu_sounds", "OnOff" // placeholder until the slider can be made to work
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Option "$SNDMNU_MENUSOUND", "menu_sounds", "OnOff" // placeholder until the slider can be made to work
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@ -1293,7 +1292,6 @@ OptionMenu SoundOptions //protected
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Option "$SNDMNU_MIDIDEVICE", "snd_mididevice", "MidiDevices"
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Option "$SNDMNU_MIDIDEVICE", "snd_mididevice", "MidiDevices"
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StaticText " "
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StaticText " "
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//Option "$SNDMNU_UNDERWATERREVERB", "snd_waterreverb", "OnOff"
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//Option "$SNDMNU_UNDERWATERREVERB", "snd_waterreverb", "OnOff"
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//Option "$SNDMNU_RANDOMIZEPITCHES", "snd_pitched", "OnOff"
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Slider "$SNDMNU_CHANNELS", "snd_numchannels", 64, 128, 8, 0
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Slider "$SNDMNU_CHANNELS", "snd_numchannels", 64, 128, 8, 0
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staticText ""
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staticText ""
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ifgame (Blood, ShadowWarrior, Redneck, RedneckRides)
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ifgame (Blood, ShadowWarrior, Redneck, RedneckRides)
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