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Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
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972e60b5f8
commit
ea46fa145e
2 changed files with 8 additions and 8 deletions
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@ -8582,7 +8582,7 @@ char opendemoread(char which_demo) // 0 = mine
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if (kread(recfilep,&ud.reccnt,sizeof(long)) != sizeof(long)) goto corrupt;
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if (kread(recfilep,&ver,sizeof(char)) != sizeof(char)) goto corrupt;
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if(ver != BYTEVERSION && ver != 160 && ver != 116 && ver != 117) { /* old demo playback */
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if(ver != BYTEVERSION && ver != 160 /*&& ver != 116 && ver != 117*/) { /* old demo playback */
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if (ver == BYTEVERSION_JF) initprintf("Demo %s is for Regular edition.\n", d);
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else if (ver == BYTEVERSION_JF+1) initprintf("Demo %s is for Atomic edition.\n", d);
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else if (ver == BYTEVERSION_JF+2) initprintf("Demo %s is for Shareware version.\n", d);
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@ -5365,10 +5365,10 @@ good:
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if(sprite[j].picnum == lType && j != g_i)
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{
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lTemp=ldist(&sprite[g_i], &sprite[j]);
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lTemp2=txdist(&sprite[g_i], &sprite[j]);
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if( (lTemp < lMaxDist) && (lTemp2 < lMaxZDist) )
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if(lTemp < lMaxDist && lTemp < lDist)
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{
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if (lTemp < lDist)
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lTemp2=txdist(&sprite[g_i], &sprite[j]);
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if (lTemp2 < lMaxZDist)
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{
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lFound=j;
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j = MAXSPRITES;
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@ -5416,10 +5416,10 @@ good:
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if(sprite[j].picnum == lType && j != g_i)
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{
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lTemp=ldist(&sprite[g_i], &sprite[j]);
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lTemp2=txdist(&sprite[g_i], &sprite[j]);
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if( (lTemp < lMaxDist) && (lTemp2 < lMaxZDist) )
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if(lTemp < lMaxDist && lTemp < lDist)
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{
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if (lTemp < lDist)
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lTemp2=txdist(&sprite[g_i], &sprite[j]);
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if (lTemp2 < lMaxZDist)
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{
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lFound=j;
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j = MAXSPRITES;
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@ -5429,7 +5429,7 @@ good:
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}
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j = nextspritestat[j];
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}
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if(tw==CON_FINDNEARACTOR3DVAR || j == MAXSPRITES)
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if(tw==CON_FINDNEARACTOR3D || j == MAXSPRITES)
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break;
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}
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SetGameVarID(lVarID, lFound, g_i, g_p);
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