- reduce message spam in the notification display.

This commit is contained in:
Christoph Oelckers 2020-08-25 20:21:18 +02:00
parent 8256b54005
commit e97fb2ab7f
2 changed files with 11 additions and 13 deletions

View File

@ -433,7 +433,7 @@ void StartLevel(MapRecord *level)
#ifdef NOONE_EXTENSIONS
if (!gModernMap)
Printf("> Modern types erased: %d.\n", modernTypesErased);
Printf(PRINT_NONOTIFY, "> Modern types erased: %d.\n", modernTypesErased);
#endif
startpos.z = getflorzofslope(startsectnum,startpos.x,startpos.y);
@ -715,10 +715,10 @@ void GameInterface::app_init()
HookReplaceFunctions();
Printf("Initializing Build 3D engine\n");
Printf(PRINT_NONOTIFY, "Initializing Build 3D engine\n");
engineInit();
Printf("Loading tiles\n");
Printf(PRINT_NONOTIFY, "Loading tiles\n");
if (!tileInit(0, NULL))
I_FatalError("TILES###.ART files not found");
@ -731,27 +731,25 @@ void GameInterface::app_init()
if (!loaddefinitionsfile(defsfile))
{
uint32_t etime = timerGetTicks();
Printf("Definitions file \"%s\" loaded in %d ms.\n", defsfile, etime - stime);
Printf(PRINT_NONOTIFY, "Definitions file \"%s\" loaded in %d ms.\n", defsfile, etime - stime);
}
powerupInit();
Printf("Loading cosine table\n");
Printf(PRINT_NONOTIFY, "Loading cosine table\n");
trigInit();
Printf("Initializing view subsystem\n");
Printf(PRINT_NONOTIFY, "Initializing view subsystem\n");
viewInit();
Printf("Initializing dynamic fire\n");
Printf(PRINT_NONOTIFY, "Initializing dynamic fire\n");
FireInit();
Printf("Initializing weapon animations\n");
Printf(PRINT_NONOTIFY, "Initializing weapon animations\n");
WeaponInit();
LoadSaveSetup();
LoadSavedInfo();
Printf("Loading control setup\n");
ctrlInit();
timerInit(120);
Printf("Initializing network users\n");
Printf(PRINT_NONOTIFY, "Initializing network users\n");
netInitialize(true);
videoInit();
Printf("Initializing sound system\n");
Printf(PRINT_NONOTIFY, "Initializing sound system\n");
sndInit();
registerosdcommands();
registerinputcommands();

View File

@ -3687,7 +3687,7 @@ void PolymostProcessVoxels(void)
g_haveVoxels = 2;
Printf("Generating voxel models for Polymost. This may take a while...\n");
Printf(PRINT_NONOTIFY, "Generating voxel models for Polymost. This may take a while...\n");
for (bssize_t i = 0; i < MAXVOXELS; i++)
{