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Manually merge EDuke32 SVN commit 8552.
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parent
84c518a067
commit
e964837219
1 changed files with 15 additions and 18 deletions
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@ -3484,12 +3484,12 @@ void P_GetInput(int const playerNum)
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}
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else if (pPlayer->return_to_center > 0 || g_horizRecenter)
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{
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(33) - fix16_div(pPlayer->q16horiz, F16(3)))));
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(66.666) - fix16_div(pPlayer->q16horiz, F16(1.5)))));
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if (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1))
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if ((!pPlayer->return_to_center && g_horizRecenter) || (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1)))
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{
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pPlayer->q16horiz = F16(100);
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g_horizRecenter = 0;
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g_horizRecenter = false;
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}
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if (pPlayer->q16horizoff >= F16(-0.1) && pPlayer->q16horizoff <= F16(0.1))
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@ -3807,12 +3807,12 @@ void P_GetInputMotorcycle(int playerNum)
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}
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else if (pPlayer->return_to_center > 0 || g_horizRecenter)
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{
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(33) - fix16_div(pPlayer->q16horiz, F16(3)))));
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(66.666) - fix16_div(pPlayer->q16horiz, F16(1.5)))));
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if (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1))
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if ((!pPlayer->return_to_center && g_horizRecenter) || (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1)))
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{
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pPlayer->q16horiz = F16(100);
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g_horizRecenter = 0;
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g_horizRecenter = false;
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}
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if (pPlayer->q16horizoff >= F16(-0.1) && pPlayer->q16horizoff <= F16(0.1))
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@ -4109,12 +4109,12 @@ void P_GetInputBoat(int playerNum)
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}
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else if (pPlayer->return_to_center > 0 || g_horizRecenter)
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{
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(33) - fix16_div(pPlayer->q16horiz, F16(3)))));
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(66.666) - fix16_div(pPlayer->q16horiz, F16(1.5)))));
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if (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1))
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if ((!pPlayer->return_to_center && g_horizRecenter) || (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1)))
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{
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pPlayer->q16horiz = F16(100);
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g_horizRecenter = 0;
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g_horizRecenter = false;
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}
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if (pPlayer->q16horizoff >= F16(-0.1) && pPlayer->q16horizoff <= F16(0.1))
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@ -4323,12 +4323,12 @@ void P_DHGetInput(int const playerNum)
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}
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else if (pPlayer->return_to_center > 0 || g_horizRecenter)
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{
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(33) - fix16_div(pPlayer->q16horiz, F16(3)))));
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pPlayer->q16horiz += fix16_from_float(scaleAdjustmentToInterval(fix16_to_float(F16(66.666) - fix16_div(pPlayer->q16horiz, F16(1.5)))));
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if (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1))
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if ((!pPlayer->return_to_center && g_horizRecenter) || (pPlayer->q16horiz >= F16(99.9) && pPlayer->q16horiz <= F16(100.1)))
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{
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pPlayer->q16horiz = F16(100);
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g_horizRecenter = 0;
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g_horizRecenter = false;
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}
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if (pPlayer->q16horizoff >= F16(-0.1) && pPlayer->q16horizoff <= F16(0.1))
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@ -8892,10 +8892,7 @@ HORIZONLY:;
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}
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if (pPlayer->return_to_center > 0)
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{
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pPlayer->return_to_center--;
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g_horizRecenter = true;
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}
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if (TEST_SYNC_KEY(playerBits, SK_CENTER_VIEW) || pPlayer->hard_landing)
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if (VM_OnEvent(EVENT_RETURNTOCENTER, pPlayer->i,playerNum) == 0)
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@ -8974,6 +8971,7 @@ HORIZONLY:;
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if (pPlayer->knee_incs > 0)
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{
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g_horizSkew = F16(-48);
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g_horizRecenter = true;
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pPlayer->return_to_center = 9;
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if (++pPlayer->knee_incs > 15)
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@ -9544,10 +9542,7 @@ void P_DHProcessInput(int playerNum)
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}
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if (pPlayer->return_to_center > 0)
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{
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pPlayer->return_to_center--;
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g_horizRecenter = true;
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}
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if (TEST_SYNC_KEY(playerBits, SK_CENTER_VIEW) || pPlayer->hard_landing)
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pPlayer->return_to_center = 9;
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@ -9555,11 +9550,13 @@ void P_DHProcessInput(int playerNum)
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if (TEST_SYNC_KEY(playerBits, SK_LOOK_UP))
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{
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pPlayer->return_to_center = 9;
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g_horizRecenter = true;
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g_horizAngleAdjust = float(12<<(int)(TEST_SYNC_KEY(playerBits, SK_RUN)));
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}
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else if (TEST_SYNC_KEY(playerBits, SK_LOOK_DOWN))
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{
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pPlayer->return_to_center = 9;
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g_horizRecenter = true;
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g_horizAngleAdjust = -float(12<<(int)(TEST_SYNC_KEY(playerBits, SK_RUN)));
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}
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else if (TEST_SYNC_KEY(playerBits, SK_AIM_UP) && !pPlayer->on_motorcycle)
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