Add missing M_FinishPNG call

This commit is contained in:
Magnus Norddahl 2020-01-14 14:22:03 +01:00
parent a8614c89dd
commit e923ef5d3a

View file

@ -239,6 +239,7 @@ void FGLRenderer::WriteSavePic ( FileWriter *file, int width, int height)
uint8_t* scr = (uint8_t*)Xmalloc(numpixels * 3); uint8_t* scr = (uint8_t*)Xmalloc(numpixels * 3);
glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, scr); glReadPixels(0, 0, width, height, GL_RGB, GL_UNSIGNED_BYTE, scr);
M_CreatePNG(file, scr + ((height - 1) * width * 3), nullptr, SS_RGB, width, height, -width * 3, vid_gamma); M_CreatePNG(file, scr + ((height - 1) * width * 3), nullptr, SS_RGB, width, height, -width * 3, vid_gamma);
M_FinishPNG(file);
Xfree(scr); Xfree(scr);
} }