Save the configuration files whenever a savegame is made.

git-svn-id: https://svn.eduke32.com/eduke32@3579 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2013-03-19 06:23:12 +00:00
parent 72156dd4c1
commit e7d8256fc3

View file

@ -401,6 +401,8 @@ void G_SavePlayerMaybeMulti(int32_t slot)
{ {
Bassert(slot >= 0); Bassert(slot >= 0);
CONFIG_WriteSetup(0);
if (g_netServer || ud.multimode > 1) if (g_netServer || ud.multimode > 1)
{ {
Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Multiplayer Saving Not Yet Supported"); Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Multiplayer Saving Not Yet Supported");