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Save the configuration files whenever a savegame is made.
git-svn-id: https://svn.eduke32.com/eduke32@3579 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -401,6 +401,8 @@ void G_SavePlayerMaybeMulti(int32_t slot)
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{
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Bassert(slot >= 0);
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CONFIG_WriteSetup(0);
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if (g_netServer || ud.multimode > 1)
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{
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Bstrcpy(ScriptQuotes[QUOTE_RESERVED4], "Multiplayer Saving Not Yet Supported");
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