In DNCOORDS display, show execution time in ms for all actors (G_MoveActors).

Smoothed using an exponential moving average... with a time constant of 1 sec
if I didn't miscalculate things. Also, split BYTEVERSION_JF into Lunatic and
non-Lua.

git-svn-id: https://svn.eduke32.com/eduke32@3947 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2013-07-13 21:04:47 +00:00
parent b243264d6b
commit e76348cc4b
3 changed files with 19 additions and 2 deletions

View file

@ -8251,6 +8251,7 @@ int32_t A_CheckSwitchTile(int32_t i)
void G_MoveWorld(void)
{
extern double g_moveActorsTime;
int32_t k = MAXSTATUS-1;
do
@ -8285,7 +8286,13 @@ void G_MoveWorld(void)
G_MoveFallers(); //ST 12
G_MoveMisc(); //ST 5
G_MoveActors(); //ST 1
{
double t = gethiticks();
G_MoveActors(); //ST 1
g_moveActorsTime = (1-0.033)*g_moveActorsTime + 0.033*(gethiticks()-t);
}
// XXX: Has to be before effectors, in particular movers?
// TODO: lights in moving sectors ought to be interpolated

View file

@ -57,7 +57,13 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define VOLUMEONE (g_Shareware == 1)
// increase by 3, because atomic GRP adds 1, and Shareware adds 2
#define BYTEVERSION_JF 279
#ifdef LUNATIC
// Lunatic
# define BYTEVERSION_JF 279
#else
// Non-Lua build
# define BYTEVERSION_JF 279
#endif
#define BYTEVERSION_13 27
#define BYTEVERSION_14 116

View file

@ -109,6 +109,8 @@ static const char *CommandName = NULL;
int32_t g_forceWeaponChoice = 0;
int32_t g_fakeMultiMode = 0;
double g_moveActorsTime = 0; // in ms, smoothed
char boardfilename[BMAX_PATH] = {0}, currentboardfilename[BMAX_PATH] = {0};
static char g_rootDir[BMAX_PATH];
@ -2542,6 +2544,8 @@ static void G_PrintCoords(int32_t snum)
y += 7;
Bsprintf(tempbuf,"VR=%.03f YX=%.03f",(double)dr_viewingrange/65536.0,(double)dr_yxaspect/65536.0);
printext256(x,y+72,31,-1,tempbuf,0);
Bsprintf(tempbuf, "MOVEACTORS [ms]= %.3e", g_moveActorsTime);
printext256(x,y+81,31,-1,tempbuf,0);
}