- ported the TitleScreen class.

This commit is contained in:
Christoph Oelckers 2021-04-22 19:59:45 +02:00
parent 1022564cab
commit e75f0c17e4
10 changed files with 600 additions and 23 deletions

View file

@ -73,6 +73,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "automap.h"
#include "v_draw.h"
#include "gi.h"
#include "vm.h"
CVAR(Bool, autoloadlights, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR(Bool, autoloadbrightmaps, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
@ -275,6 +276,11 @@ void System_CrashInfo(char* buffer, size_t bufflen, const char *lfstr)
UserConfig userConfig;
DEFINE_GLOBAL(userConfig)
DEFINE_FIELD_X(UserConfigStruct, UserConfig, nomonsters)
DEFINE_FIELD_X(UserConfigStruct, UserConfig, nosound)
DEFINE_FIELD_X(UserConfigStruct, UserConfig, nologo)
void UserConfig::ProcessOptions()
{
// -help etc are omitted

View file

@ -235,8 +235,6 @@ int TILE_STATIC;
int TILE_BOTTOMSTATUSBAR;
int TILE_THREEDEE;
int TILE_INGAMEDUKETHREEDEE;
int TILE_PLUTOPAKSPRITE;
int TILE_MENUBAR;
int TILE_ATOMICHEALTH;
int TILE_FLOORSLIME;
int TILE_JIBS6;

View file

@ -261,10 +261,6 @@ void initactorflags_d()
TILE_CAMLIGHT = CAMLIGHT;
TILE_STATIC = STATIC;
TILE_BOTTOMSTATUSBAR = isWorldTour()? WIDESCREENSTATUSBAR : BOTTOMSTATUSBAR;
TILE_THREEDEE = THREEDEE;
TILE_INGAMEDUKETHREEDEE = INGAMEDUKETHREEDEE;
TILE_PLUTOPAKSPRITE = PLUTOPAKSPRITE;
TILE_MENUBAR = MENUBAR;
TILE_ATOMICHEALTH = ATOMICHEALTH;
TILE_FLOORSLIME = FLOORSLIME;
TILE_JIBS6 = JIBS6;

View file

@ -235,10 +235,6 @@ void initactorflags_r()
TILE_CAMLIGHT = CAMLIGHT;
TILE_STATIC = STATIC;
TILE_BOTTOMSTATUSBAR = BOTTOMSTATUSBAR;
TILE_THREEDEE = THREEDEE;
TILE_INGAMEDUKETHREEDEE = INGAMEDUKETHREEDEE;
TILE_PLUTOPAKSPRITE = PLUTOPAKSPRITE;
TILE_MENUBAR = MENUBAR;
TILE_ATOMICHEALTH = ATOMICHEALTH;
TILE_FLOORSLIME = FLOORSLIME;
TILE_JIBS6 = JIBS6;

View file

@ -517,6 +517,7 @@ x(THREEDEE, 2498)
x(INGAMEDUKETHREEDEE, 2499)
x(TENSCREEN, 2500)
x(PLUTOPAKSPRITE, 2501)
x(TITLEPLUTOPAKSPRITE, 2502)
x(MENUPLUTOPAKSPRITE, 2503)
x(CREDITPAGE1, 2504)
x(CREDITPAGE2, 2505)

View file

@ -22,10 +22,6 @@ extern int TILE_CAMCORNER;
extern int TILE_CAMLIGHT;
extern int TILE_STATIC;
extern int TILE_BOTTOMSTATUSBAR;
extern int TILE_THREEDEE;
extern int TILE_INGAMEDUKETHREEDEE;
extern int TILE_PLUTOPAKSPRITE;
extern int TILE_MENUBAR;
extern int TILE_ATOMICHEALTH;
extern int TILE_FLOORSLIME;
extern int TILE_JIBS6;

View file

@ -720,14 +720,6 @@ void S_PlaySpecialMusic(unsigned int m)
}
}
DEFINE_ACTION_FUNCTION_NATIVE(_Duke, PlaySpecialMusic, S_PlaySpecialMusic)
{
PARAM_PROLOGUE;
PARAM_INT(song);
S_PlaySpecialMusic(song);
return 0;
}
//---------------------------------------------------------------------------
//
//
@ -881,4 +873,28 @@ bool StartCommentary(int tag, DDukeActor* actor)
return false;
}
DEFINE_ACTION_FUNCTION_NATIVE(_Duke, PlaySpecialMusic, S_PlaySpecialMusic)
{
PARAM_PROLOGUE;
PARAM_INT(song);
S_PlaySpecialMusic(song);
return 0;
}
static int PlaySound(int num, int chan, int flags, double vol)
{
return S_PlaySound(num, chan, EChanFlags::FromInt(flags), float(vol));
}
DEFINE_ACTION_FUNCTION_NATIVE(_Duke, PLaySound, PlaySound)
{
PARAM_PROLOGUE;
PARAM_INT(snd);
PARAM_INT(chan);
PARAM_INT(flags);
PARAM_FLOAT(vol);
ACTION_RETURN_INT(PlaySound(snd, chan, flags, vol));
}
END_DUKE_NS

View file

@ -21,6 +21,415 @@ struct Duke native
BASEPALCOUNT
};
native static void PlaySpecialMusic(int which);
native static int PlaySound(int num, int channel = CHAN_AUTO, int flags = 0, float vol =0.8f);
}
struct DukeSnd native
{
// This really needs to be done better...
enum EDukeSounds
{
KICK_HIT = 0,
PISTOL_RICOCHET = 1,
PISTOL_BODYHIT = 2,
PISTOL_FIRE = 3,
EJECT_CLIP = 4,
INSERT_CLIP = 5,
CHAINGUN_FIRE = 6,
RPG_SHOOT = 7,
POOLBALLHIT = 8,
RPG_EXPLODE = 9,
CAT_FIRE = 10,
SHRINKER_FIRE = 11,
ACTOR_SHRINKING = 12,
PIPEBOMB_BOUNCE = 13,
PIPEBOMB_EXPLODE = 14,
LASERTRIP_ONWALL = 15,
LASERTRIP_ARMING = 16,
LASERTRIP_EXPLODE = 17,
VENT_BUST = 18,
GLASS_BREAKING = 19,
GLASS_HEAVYBREAK = 20,
SHORT_CIRCUIT = 21,
ITEM_SPLASH = 22,
DUKE_BREATHING = 23,
DUKE_EXHALING = 24,
DUKE_GASP = 25,
SLIM_RECOG = 26,
DUKE_URINATE = 28,
ENDSEQVOL3SND2 = 29,
ENDSEQVOL3SND3 = 30,
DUKE_PASSWIND = 32,
DUKE_CRACK = 33,
SLIM_ATTACK = 34,
SOMETHINGHITFORCE = 35,
DUKE_DRINKING = 36,
DUKE_KILLED1 = 37,
DUKE_GRUNT = 38,
DUKE_HARTBEAT = 39,
DUKE_ONWATER = 40,
DUKE_DEAD = 41,
DUKE_LAND = 42,
DUKE_WALKINDUCTS = 43,
DUKE_GLAD = 44,
DUKE_YES = 45,
DUKE_HEHE = 46,
DUKE_SHUCKS = 47,
DUKE_UNDERWATER = 48,
DUKE_JETPACK_ON = 49,
DUKE_JETPACK_IDLE = 50,
DUKE_JETPACK_OFF = 51,
LIZTROOP_GROWL = 52,
LIZTROOP_TALK1 = 53,
LIZTROOP_TALK2 = 54,
LIZTROOP_TALK3 = 55,
DUKETALKTOBOSS = 56,
LIZCAPT_GROWL = 57,
LIZCAPT_TALK1 = 58,
LIZCAPT_TALK2 = 59,
LIZCAPT_TALK3 = 60,
LIZARD_BEG = 61,
LIZARD_PAIN = 62,
LIZARD_DEATH = 63,
LIZARD_SPIT = 64,
DRONE1_HISSRATTLE = 65,
DRONE1_HISSSCREECH = 66,
DUKE_TIP2 = 67,
FLESH_BURNING = 68,
SQUISHED = 69,
TELEPORTER = 70,
ELEVATOR_ON = 71,
DUKE_KILLED3 = 72,
ELEVATOR_OFF = 73,
DOOR_OPERATE1 = 74,
SUBWAY = 75,
SWITCH_ON = 76,
FAN = 77,
DUKE_GETWEAPON3 = 78,
FLUSH_TOILET = 79,
HOVER_CRAFT = 80,
EARTHQUAKE = 81,
INTRUDER_ALERT = 82,
END_OF_LEVEL_WARN = 83,
ENGINE_OPERATING = 84,
REACTOR_ON = 85,
COMPUTER_AMBIENCE = 86,
GEARS_GRINDING = 87,
BUBBLE_AMBIENCE = 88,
MACHINE_AMBIENCE = 89,
SEWER_AMBIENCE = 90,
WIND_AMBIENCE = 91,
SOMETHING_DRIPPING = 92,
STEAM_HISSING = 93,
THEATER_BREATH = 94,
BAR_MUSIC = 95,
BOS1_ROAM = 96,
BOS1_RECOG = 97,
BOS1_ATTACK1 = 98,
BOS1_PAIN = 99,
BOS1_DYING =100,
BOS2_ROAM =101,
BOS2_RECOG =102,
BOS2_ATTACK =103,
BOS2_PAIN =104,
BOS2_DYING =105,
GETATOMICHEALTH =106,
DUKE_GETWEAPON2 =107,
BOS3_DYING =108,
SHOTGUN_FIRE =109,
PRED_ROAM =110,
PRED_RECOG =111,
PRED_ATTACK =112,
PRED_PAIN =113,
PRED_DYING =114,
CAPT_ROAM =115,
CAPT_ATTACK =116,
CAPT_RECOG =117,
CAPT_PAIN =118,
CAPT_DYING =119,
PIG_ROAM =120,
PIG_RECOG =121,
PIG_ATTACK =122,
PIG_PAIN =123,
PIG_DYING =124,
RECO_ROAM =125,
RECO_RECOG =126,
RECO_ATTACK =127,
RECO_PAIN =128,
RECO_DYING =129,
DRON_ROAM =130,
DRON_RECOG =131,
DRON_ATTACK1 =132,
DRON_PAIN =133,
DRON_DYING =134,
COMM_ROAM =135,
COMM_RECOG =136,
COMM_ATTACK =137,
COMM_PAIN =138,
COMM_DYING =139,
OCTA_ROAM =140,
OCTA_RECOG =141,
OCTA_ATTACK1 =142,
OCTA_PAIN =143,
OCTA_DYING =144,
TURR_ROAM =145,
TURR_RECOG =146,
TURR_ATTACK =147,
DUMPSTER_MOVE =148,
SLIM_DYING =149,
BOS3_ROAM =150,
BOS3_RECOG =151,
BOS3_ATTACK1 =152,
BOS3_PAIN =153,
BOS1_ATTACK2 =154,
COMM_SPIN =155,
BOS1_WALK =156,
DRON_ATTACK2 =157,
THUD =158,
OCTA_ATTACK2 =159,
WIERDSHOT_FLY =160,
TURR_PAIN =161,
TURR_DYING =162,
SLIM_ROAM =163,
LADY_SCREAM =164,
DOOR_OPERATE2 =165,
DOOR_OPERATE3 =166,
DOOR_OPERATE4 =167,
BORNTOBEWILDSND =168,
SHOTGUN_COCK =169,
GENERIC_AMBIENCE1 =170,
GENERIC_AMBIENCE2 =171,
GENERIC_AMBIENCE3 =172,
GENERIC_AMBIENCE4 =173,
GENERIC_AMBIENCE5 =174,
GENERIC_AMBIENCE6 =175,
BOS3_ATTACK2 =176,
GENERIC_AMBIENCE17 =177,
GENERIC_AMBIENCE18 =178,
GENERIC_AMBIENCE19 =179,
GENERIC_AMBIENCE20 =180,
GENERIC_AMBIENCE21 =181,
GENERIC_AMBIENCE22 =182,
SECRETLEVELSND =183,
GENERIC_AMBIENCE8 =184,
GENERIC_AMBIENCE9 =185,
GENERIC_AMBIENCE10 =186,
GENERIC_AMBIENCE11 =187,
GENERIC_AMBIENCE12 =188,
GENERIC_AMBIENCE13 =189,
GENERIC_AMBIENCE14 =190,
GENERIC_AMBIENCE15 =192,
GENERIC_AMBIENCE16 =193,
FIRE_CRACKLE =194,
BONUS_SPEECH1 =195,
BONUS_SPEECH2 =196,
BONUS_SPEECH3 =197,
PIG_CAPTURE_DUKE =198,
BONUS_SPEECH4 =199,
DUKE_LAND_HURT =200,
DUKE_HIT_STRIPPER1 =201,
DUKE_TIP1 =202,
DUKE_KILLED2 =203,
PRED_ROAM2 =204,
PIG_ROAM2 =205,
DUKE_GETWEAPON1 =206,
DUKE_SEARCH2 =207,
DUKE_CRACK2 =208,
DUKE_SEARCH =209,
DUKE_GET =210,
DUKE_LONGTERM_PAIN =211,
MONITOR_ACTIVE =212,
NITEVISION_ONOFF =213,
DUKE_HIT_STRIPPER2 =214,
DUKE_CRACK_FIRST =215,
DUKE_USEMEDKIT =216,
DUKE_TAKEPILLS =217,
DUKE_PISSRELIEF =218,
SELECT_WEAPON =219,
WATER_GURGLE =220,
DUKE_GETWEAPON4 =221,
JIBBED_ACTOR1 =222,
JIBBED_ACTOR2 =223,
JIBBED_ACTOR3 =224,
JIBBED_ACTOR4 =225,
JIBBED_ACTOR5 =226,
JIBBED_ACTOR6 =227,
JIBBED_ACTOR7 =228,
DUKE_GOTHEALTHATLOW =229,
BOSSTALKTODUKE =230,
WAR_AMBIENCE1 =231,
WAR_AMBIENCE2 =232,
WAR_AMBIENCE3 =233,
WAR_AMBIENCE4 =234,
WAR_AMBIENCE5 =235,
WAR_AMBIENCE6 =236,
WAR_AMBIENCE7 =237,
WAR_AMBIENCE8 =238,
WAR_AMBIENCE9 =239,
WAR_AMBIENCE10 =240,
ALIEN_TALK1 =241,
ALIEN_TALK2 =242,
EXITMENUSOUND =243,
FLY_BY =244,
DUKE_SCREAM =245,
SHRINKER_HIT =246,
RATTY =247,
INTO_MENU =248,
BONUSMUSIC =249,
DUKE_BOOBY =250,
DUKE_TALKTOBOSSFALL =251,
DUKE_LOOKINTOMIRROR =252,
PIG_ROAM3 =253,
KILLME =254,
DRON_JETSND =255,
SPACE_DOOR1 =256,
SPACE_DOOR2 =257,
SPACE_DOOR3 =258,
SPACE_DOOR4 =259,
SPACE_DOOR5 =260,
ALIEN_ELEVATOR1 =261,
VAULT_DOOR =262,
JIBBED_ACTOR13 =263,
DUKE_GETWEAPON6 =264,
JIBBED_ACTOR8 =265,
JIBBED_ACTOR9 =266,
JIBBED_ACTOR10 =267,
JIBBED_ACTOR11 =268,
JIBBED_ACTOR12 =269,
DUKE_KILLED4 =270,
DUKE_KILLED5 =271,
ALIEN_SWITCH1 =272,
DUKE_STEPONFECES =273,
DUKE_LONGTERM_PAIN2 =274,
DUKE_LONGTERM_PAIN3 =275,
DUKE_LONGTERM_PAIN4 =276,
COMPANB2 =277,
KTIT =278,
HELICOP_IDLE =279,
STEPNIT =280,
SPACE_AMBIENCE1 =281,
SPACE_AMBIENCE2 =282,
SLIM_HATCH =283,
RIPHEADNECK =284,
FOUNDJONES =285,
ALIEN_DOOR1 =286,
ALIEN_DOOR2 =287,
ENDSEQVOL3SND4 =288,
ENDSEQVOL3SND5 =289,
ENDSEQVOL3SND6 =290,
ENDSEQVOL3SND7 =291,
ENDSEQVOL3SND8 =292,
ENDSEQVOL3SND9 =293,
WHIPYOURASS =294,
ENDSEQVOL2SND1 =295,
ENDSEQVOL2SND2 =296,
ENDSEQVOL2SND3 =297,
ENDSEQVOL2SND4 =298,
ENDSEQVOL2SND5 =299,
ENDSEQVOL2SND6 =300,
ENDSEQVOL2SND7 =301,
GENERIC_AMBIENCE23 =302,
SOMETHINGFROZE =303,
DUKE_LONGTERM_PAIN5 =304,
DUKE_LONGTERM_PAIN6 =305,
DUKE_LONGTERM_PAIN7 =306,
DUKE_LONGTERM_PAIN8 =307,
WIND_REPEAT =308,
MYENEMY_ROAM =309,
MYENEMY_HURT =310,
MYENEMY_DEAD =311,
MYENEMY_SHOOT =312,
STORE_MUSIC =313,
STORE_MUSIC_BROKE =314,
ACTOR_GROWING =315,
NEWBEAST_ROAM =316,
NEWBEAST_RECOG =317,
NEWBEAST_ATTACK =318,
NEWBEAST_PAIN =319,
NEWBEAST_DYING =320,
NEWBEAST_SPIT =321,
VOL4_1 =322,
SUPERMARKET =323,
MOUSEANNOY =324,
BOOKEM =325,
SUPERMARKETCRY =326,
DESTRUCT =327,
EATFOOD =328,
MAKEMYDAY =329,
WITNESSSTAND =330,
VACATIONSPEECH =331,
YIPPEE1 =332,
YOHOO1 =333,
YOHOO2 =334,
DOLPHINSND =335,
TOUGHGALSND1 =336,
TOUGHGALSND2 =337,
TOUGHGALSND3 =338,
TOUGHGALSND4 =339,
TANK_ROAM =340,
BOS4_ROAM =341,
BOS4_RECOG =342,
BOS4_ATTACK =343,
BOS4_PAIN =344,
BOS4_DYING =345,
NEWBEAST_ATTACKMISS =346,
VOL4_2 =347,
COOKINGDEEPFRIER =348,
WHINING_DOG =349,
DEAD_DOG =350,
LIGHTNING_SLAP =351,
THUNDER =352,
HAPPYMOUSESND1 =353,
HAPPYMOUSESND2 =354,
HAPPYMOUSESND3 =355,
HAPPYMOUSESND4 =356,
ALARM =357,
RAIN =358,
DTAG_GREENRUN =359,
DTAG_BROWNRUN =360,
DTAG_GREENSCORE =361,
DTAG_BROWNSCORE =362,
INTRO4_1 =363,
INTRO4_2 =364,
INTRO4_3 =365,
INTRO4_4 =366,
INTRO4_5 =367,
INTRO4_6 =368,
SCREECH =369,
BOSS4_DEADSPEECH =370,
BOSS4_FIRSTSEE =371,
PARTY_SPEECH =372,
POSTAL_SPEECH =373,
TGSPEECH =374,
DOGROOMSPEECH =375,
SMACKED =376,
MDEVSPEECH =377,
AREA51SPEECH =378,
JEEPSOUND =379,
BIGDOORSLAM =380,
BOS4_LAY =381,
WAVESOUND =382,
ILLBEBACK =383,
VOL4ENDSND1 =384,
VOL4ENDSND2 =385,
EXPANDERHIT =386,
SNAKESPEECH =387,
EXPANDERSHOOT =388,
GETBACKTOWORK =389,
JIBBED_ACTOR14 =390,
JIBBED_ACTOR15 =391,
INTRO4_B =392,
BIGBANG =393,
SMACKIT =394,
BELLSND =395,
GOAWAY =396,
JOKE =397,
FLAMETHROWER_INTRO =398,
FLAMETHROWER_LOOP =399,
FLAMETHROWER_END =400,
E5L7_DUKE_QUIT_YOU =401,
}
}

View file

@ -33,3 +33,104 @@ class DRealmsScreen : SkippableScreenJob
}
}
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
class TitleScreen : SkippableScreenJob
{
int soundanm;
void Init()
{
Super.Init(fadein | fadeout);
soundanm = 0;
}
override void Start()
{
if (Build.isNam() || userConfig.nologo) Duke.PlaySpecialMusic(Duke.MUS_INTRO);
}
override void OnTick()
{
int clock = ticks * 120 / GameTicRate;
if (soundanm == 0 && clock >= 120 && clock < 120 + 60)
{
soundanm = 1;
Duke.PlaySound(DukeSnd.PIPEBOMB_EXPLODE, CHAN_AUTO, CHANF_UI);
}
if (soundanm == 1 && clock > 220 && clock < (220 + 30))
{
soundanm = 2;
Duke.PlaySound(DukeSnd.PIPEBOMB_EXPLODE, CHAN_AUTO, CHANF_UI);
}
if (soundanm == 2 && clock >= 280 && clock < 395)
{
soundanm = 3;
if (Build.isPlutoPak()) Duke.PlaySound(DukeSnd.FLY_BY, CHAN_AUTO, CHANF_UI);
}
else if (soundanm == 3 && clock >= 395)
{
soundanm = 4;
if (Build.isPlutoPak()) Duke.PlaySound(DukeSnd.PIPEBOMB_EXPLODE, CHAN_AUTO, CHANF_UI);
}
if (clock > (860 + 120))
{
jobstate = finished;
}
}
override void Draw(double smoothratio)
{
int clock = (ticks + smoothratio) * 120 / GameTicRate;
screen.ClearScreen();
// Only translate if the image depends on the global palette.
let tex = TexMan.CheckForTexture("BETASCREEN");
int trans = TexMan.UseGamePalette(tex)? Translation.MakeID(Translation_BasePalette, Duke.TITLEPAL) : 0;
screen.DrawTexture(tex, true, 0, 0, DTA_FullscreenEx, FSMode_ScaleToFit43, DTA_TranslationIndex, trans, DTA_LegacyRenderStyle, STYLE_Normal);
double scale = clamp(clock - 120, 0, 60) / 64.;
if (scale > 0.)
{
let tex = TexMan.CheckForTexture("DUKENUKEM");
trans = TexMan.UseGamePalette(tex)? Translation.MakeID(Translation_BasePalette, Duke.TITLEPAL) : 0; // re-check for different texture!
screen.DrawTexture(tex, true, 160, 104, DTA_FullscreenScale, FSMode_Fit320x200,
DTA_CenterOffsetRel, true, DTA_TranslationIndex, trans, DTA_ScaleX, scale, DTA_ScaleY, scale);
}
scale = clamp(clock - 220, 0, 30) / 32.;
if (scale > 0.)
{
let tex = TexMan.CheckForTexture("THREEDEE");
trans = TexMan.UseGamePalette(tex)? Translation.MakeID(Translation_BasePalette, Duke.TITLEPAL) : 0; // re-check for different texture!
screen.DrawTexture(tex, true, 160, 129, DTA_FullscreenScale, FSMode_Fit320x200,
DTA_CenterOffsetRel, true, DTA_TranslationIndex, trans, DTA_ScaleX, scale, DTA_ScaleY, scale);
}
if (Build.isPlutoPak())
{
scale = (410 - clamp(clock, 280, 395)) / 16.;
if (scale > 0. && clock > 280)
{
let tex = TexMan.CheckForTexture("TITLEPLUTOPAKSPRITE");
trans = TexMan.UseGamePalette(tex)? Translation.MakeID(Translation_BasePalette, Duke.TITLEPAL) : 0; // re-check for different texture!
screen.DrawTexture(tex, true, 160, 151, DTA_FullscreenScale, FSMode_Fit320x200,
DTA_CenterOffsetRel, true, DTA_TranslationIndex, trans, DTA_ScaleX, scale, DTA_ScaleY, scale);
}
}
}
override void OnDestroy()
{
Duke.PlaySound(DukeSnd.NITEVISION_ONOFF, CHAN_AUTO, CHANF_UI);
}
}

View file

@ -27,6 +27,17 @@ enum EGameType
};
struct UserConfigStruct native
{
native bool nomonsters;
native bool nosound;
native bool nologo;
}
extend struct _
{
native @UserConfigStruct userConfig;
}
struct Build
{
@ -36,6 +47,53 @@ struct Build
}
native static Color shadeToLight(int shade);
// game check shortcuts
static bool isNam()
{
return gameinfo.gametype & (GAMEFLAG_NAM | GAMEFLAG_NAPALM);
}
static bool isNamWW2GI()
{
return gameinfo.gametype & (GAMEFLAG_NAM | GAMEFLAG_NAPALM |GAMEFLAG_WW2GI);
}
static bool isWW2GI()
{
return gameinfo.gametype & (GAMEFLAG_WW2GI);
}
static bool isRR()
{
return gameinfo.gametype & (GAMEFLAG_RRALL);
}
static bool isRRRA()
{
return gameinfo.gametype & (GAMEFLAG_RRRA);
}
static bool isWorldTour()
{
return gameinfo.gametype & GAMEFLAG_WORLDTOUR;
}
static bool isPlutoPak()
{
return gameinfo.gametype & GAMEFLAG_PLUTOPAK;
}
static bool isShareware()
{
return gameinfo.gametype & GAMEFLAG_SHAREWARE;
}
static bool isBlood()
{
return gameinfo.gametype & GAMEFLAG_BLOOD;
}
}
/*