Add missing EDUKE32_STANDALONE ifdef

git-svn-id: https://svn.eduke32.com/eduke32@8111 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2019-09-17 03:20:45 +00:00 committed by Christoph Oelckers
parent 4e15b11571
commit e6d72ae2b6

View file

@ -5333,9 +5333,10 @@ void P_ProcessInput(int playerNum)
}
// This makes the player view lower when shrunk. This needs to happen before clipmove().
#ifndef EDUKE32_STANDALONE
if (!FURY && pPlayer->jetpack_on == 0 && sectorLotag != ST_2_UNDERWATER && sectorLotag != ST_1_ABOVE_WATER && playerShrunk)
pPlayer->pos.z += ZOFFSET5 - (sprite[pPlayer->i].yrepeat<<8);
#endif
HORIZONLY:;
if (ud.noclip)
{