From e6d72ae2b63a38e42d01dd6b311e2add42ff8ab4 Mon Sep 17 00:00:00 2001 From: terminx Date: Tue, 17 Sep 2019 03:20:45 +0000 Subject: [PATCH] Add missing EDUKE32_STANDALONE ifdef git-svn-id: https://svn.eduke32.com/eduke32@8111 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/source/duke3d/src/player.cpp b/source/duke3d/src/player.cpp index a28ba150d..90cc60164 100644 --- a/source/duke3d/src/player.cpp +++ b/source/duke3d/src/player.cpp @@ -5333,9 +5333,10 @@ void P_ProcessInput(int playerNum) } // This makes the player view lower when shrunk. This needs to happen before clipmove(). +#ifndef EDUKE32_STANDALONE if (!FURY && pPlayer->jetpack_on == 0 && sectorLotag != ST_2_UNDERWATER && sectorLotag != ST_1_ABOVE_WATER && playerShrunk) pPlayer->pos.z += ZOFFSET5 - (sprite[pPlayer->i].yrepeat<<8); - +#endif HORIZONLY:; if (ud.noclip) {