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https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Adds r_parallaxskyclamping and r_parallaxskypanning.
git-svn-id: https://svn.eduke32.com/eduke32@623 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
c45bd7dd53
commit
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5 changed files with 41 additions and 15 deletions
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@ -203,19 +203,19 @@ $(OBJ)/%.$o: $(SRC)/%.nasm
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$(AS) $(ASFLAGS) $< -o $@
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$(OBJ)/%.$o: $(SRC)/%.c
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/%.$o: $(SRC)/%.cpp
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$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/%.$o: $(SRC)/misc/%.rc
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$(RC) -i $< -o $@ --include-dir=$(INC) --include-dir=$(SRC)
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$(OBJ)/%.$o: $(SRC)/util/%.c
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/%.$o: $(RSRC)/%.c
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/editor_banner.$o: $(RSRC)/editor_banner.c
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echo "#include <gdk-pixbuf/gdk-pixdata.h>" > $@
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@ -526,6 +526,8 @@ extern int r_vertexarrays;
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extern int r_vbos;
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extern int r_vbocount;
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extern int r_animsmoothing;
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extern int r_parallaxskyclamping;
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extern int r_parallaxskypanning;
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extern int mdtims, omdtims;
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#endif
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@ -169,6 +169,10 @@ int r_vbocount = 64;
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// model animation smoothing cvar
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int r_animsmoothing = 1;
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// polymost ART sky control
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int r_parallaxskyclamping = 1;
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int r_parallaxskypanning = 0;
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static float fogresult, fogcol[4];
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// making this a macro should speed things up at the expense of code size
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@ -3035,7 +3039,7 @@ static void polymost_drawalls(int bunch)
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//Use clamping for tiled sky textures
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for (i=(1<<pskybits)-1;i>0;i--)
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if (pskyoff[i] != pskyoff[i-1])
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{ skyclamphack = 0; break; }
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{ skyclamphack = r_parallaxskyclamping; break; }
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}
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#endif
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if (bpp == 8 || !usehightile || !hicfindsubst(globalpicnum,globalpal,1))
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@ -3045,7 +3049,7 @@ static void polymost_drawalls(int bunch)
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vv[1] = dd[0]*((double)xdimscale*(double)viewingrange)/(65536.0*65536.0);
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vv[0] = dd[0]*((double)((tilesizy[globalpicnum]>>1)+parallaxyoffs)) - vv[1]*ghoriz;
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i = (1<<(picsiz[globalpicnum]>>4)); if (i != tilesizy[globalpicnum]) i += i;
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vv[0] += dd[0]*((double)sec->floorypanning)*((double)i)/256.0;
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vv[0] += dd[0]*((double)((r_parallaxskypanning)?sec->floorypanning:0))*((double)i)/256.0;
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//Hack to draw black rectangle below sky when looking down...
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@ -3081,7 +3085,7 @@ static void polymost_drawalls(int bunch)
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do
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{
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globalpicnum = pskyoff[y&((1<<pskybits)-1)]+i;
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guo = gdo*(t*((double)(globalang-(y<<(11-pskybits))))/2048.0 + (double)sec->floorxpanning) - gux*ghalfx;
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guo = gdo*(t*((double)(globalang-(y<<(11-pskybits))))/2048.0 + (double)((r_parallaxskypanning)?sec->floorxpanning:0)) - gux*ghalfx;
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y++;
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ox = fx; fx = ((double)((y<<(11-pskybits))-globalang))*oz+ghalfx;
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if (fx > x1) { fx = x1; i = -1; }
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@ -3408,7 +3412,7 @@ static void polymost_drawalls(int bunch)
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//Use clamping for tiled sky textures
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for (i=(1<<pskybits)-1;i>0;i--)
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if (pskyoff[i] != pskyoff[i-1])
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{ skyclamphack = 0; break; }
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{ skyclamphack = r_parallaxskyclamping; break; }
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}
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#endif
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//Parallaxing sky...
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@ -3420,7 +3424,7 @@ static void polymost_drawalls(int bunch)
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vv[1] = dd[0]*((double)xdimscale*(double)viewingrange)/(65536.0*65536.0);
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vv[0] = dd[0]*((double)((tilesizy[globalpicnum]>>1)+parallaxyoffs)) - vv[1]*ghoriz;
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i = (1<<(picsiz[globalpicnum]>>4)); if (i != tilesizy[globalpicnum]) i += i;
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vv[0] += dd[0]*((double)sec->ceilingypanning)*((double)i)/256.0;
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vv[0] += dd[0]*((double)((r_parallaxskypanning)?sec->ceilingypanning:0))*((double)i)/256.0;
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//Hack to draw black rectangle below sky when looking down...
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gdx = 0; gdy = gxyaspect / -262144.0; gdo = -ghoriz*gdy;
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@ -3454,7 +3458,7 @@ static void polymost_drawalls(int bunch)
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do
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{
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globalpicnum = pskyoff[y&((1<<pskybits)-1)]+i;
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guo = gdo*(t*((double)(globalang-(y<<(11-pskybits))))/2048.0 + (double)sec->ceilingxpanning) - gux*ghalfx;
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guo = gdo*(t*((double)(globalang-(y<<(11-pskybits))))/2048.0 + (double)((r_parallaxskypanning)?sec->ceilingxpanning:0)) - gux*ghalfx;
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y++;
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ox = fx; fx = ((double)((y<<(11-pskybits))-globalang))*oz+ghalfx;
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if (fx > x1) { fx = x1; i = -1; }
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@ -5703,6 +5707,18 @@ static int osdcmd_polymostvars(const osdfuncparm_t *parm)
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else r_animsmoothing = (val != 0);
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return OSDCMD_OK;
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}
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else if (!Bstrcasecmp(parm->name, "r_parallaxskyclamping"))
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{
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if (showval) { OSD_Printf("r_parallaxskyclamping is %d\n", r_parallaxskyclamping); }
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else r_parallaxskyclamping = (val != 0);
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return OSDCMD_OK;
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}
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else if (!Bstrcasecmp(parm->name, "r_parallaxskypanning"))
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{
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if (showval) { OSD_Printf("r_parallaxskypanning is %d\n", r_parallaxskypanning); }
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else r_parallaxskypanning = (val != 0);
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return OSDCMD_OK;
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}
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else if (!Bstrcasecmp(parm->name, "glpolygonmode"))
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{
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if (showval) { OSD_Printf("glpolygonmode is %d\n", glpolygonmode); }
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@ -5801,6 +5817,8 @@ void polymost_initosdfuncs(void)
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OSD_RegisterFunction("r_vbos","r_vbos: enable/disable using Vertex Buffer Objects when drawing models",osdcmd_polymostvars);
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OSD_RegisterFunction("r_vbocount","r_vbocount: sets the number of Vertex Buffer Objects to use when drawing models",osdcmd_polymostvars);
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OSD_RegisterFunction("r_animsmoothing","r_animsmoothing: enable/disable model animation smoothing",osdcmd_polymostvars);
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OSD_RegisterFunction("r_parallaxskyclamping","r_parallaxskyclamping: enable/disable parallaxed floor/ceiling sky texture clamping",osdcmd_polymostvars);
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OSD_RegisterFunction("r_parallaxskypanning","r_parallaxskypanning: enable/disable parallaxed floor/ceiling panning when drawing a parallaxed sky",osdcmd_polymostvars);
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#endif
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OSD_RegisterFunction("usemodels","usemodels: enable/disable model rendering in >8-bit mode",osdcmd_polymostvars);
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OSD_RegisterFunction("usehightile","usehightile: enable/disable hightile texture rendering in >8-bit mode",osdcmd_polymostvars);
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@ -220,19 +220,19 @@ $(OBJ)/%.$o: $(SRC)/jaudiolib/%.nasm
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nasm $(NASMFLAGS) $< -o $@
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$(OBJ)/%.$o: $(SRC)/%.c
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/%.$o: $(SRC)/%.cpp
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$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/%.$o: $(SRC)/jmact/%.c
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/%.$o: $(SRC)/jaudiolib/%.c
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/%.$o: $(SRC)/misc/%.rc
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windres -i $< -o $@ --include-dir=$(EINC) --include-dir=$(SRC)
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$(OBJ)/%.$o: $(SRC)/util/%.c
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@
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$(OBJ)/%.$o: $(RSRC)/%.c
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$(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@ 2>&1
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@ -639,6 +639,9 @@ int32 CONFIG_ReadSetup(void)
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLAnimationSmoothing", &r_animsmoothing);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyClamping", &r_parallaxskyclamping);
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyPanning", &r_parallaxskypanning);
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dummy = usemodels;
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SCRIPT_GetNumber(ud.config.scripthandle, "Screen Setup", "UseModels",&dummy);
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usemodels = dummy != 0;
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@ -810,6 +813,9 @@ void CONFIG_WriteSetup(void)
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLVBOCount", r_vbocount,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLAnimationSmoothing",r_animsmoothing,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyClamping",r_parallaxskyclamping,false,false);
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "GLParallaxSkyPanning",r_parallaxskypanning,false,false);
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#endif
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#ifdef RENDERTYPEWIN
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SCRIPT_PutNumber(ud.config.scripthandle, "Screen Setup", "MaxRefreshFreq",maxrefreshfreq,false,false);
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