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- fixed: concmd_actor wrote beyond the end of the ScriptCode array.
This was causing spurious crashes.
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@ -1192,7 +1192,6 @@ int ConCompiler::parsecommand()
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for (j = 0; j < 4; j++)
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{
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setscriptvalue(parsing_actor + j, 0);
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if (j == 3)
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{
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j = 0;
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