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Changes from JonoF & dos2unix on all build src
git-svn-id: https://svn.eduke32.com/eduke32@99 1a8010ca-5511-0410-912e-c29ae57300e0
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7c42a7b7bd
commit
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25 changed files with 13034 additions and 13018 deletions
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@ -195,7 +195,7 @@ $(OBJ)$(EDITORLIB): $(EDITOROBJS)
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$(RANLIB) $@
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game$(EXESUFFIX): $(GAMEEXEOBJS)
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$(CC) $(CFLAGS) $(OURCFLAGS) -o $@ $^ $(LIBS) $(GAMELIBS) $(STDCPPLIB)
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$(CC) $(CFLAGS) $(OURCFLAGS) -o $@ $^ $(GAMELIBS) $(LIBS) $(STDCPPLIB)
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build$(EXESUFFIX): $(EDITOREXEOBJS)
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$(CC) $(CFLAGS) $(OURCFLAGS) -o $@ $^ $(LIBS)
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@ -157,4 +157,3 @@ ifneq (0,$(SETSPRITEZ))
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BUILDCFLAGS+= -DSETSPRITEZ
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endif
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@ -861,7 +861,7 @@ CACHE1D_FIND_REC *klistpath(const char *_path, const char *mask, int type)
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{
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int i,j;
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for (i=0; path[i] == '.' || toupperlookup[path[i]] == '/'; ) i++;
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for (j=0; path[j] = path[i]; j++,i++) ;
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for (j=0; (path[j] = path[i]); j++,i++) ;
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while (j>0 && toupperlookup[path[j-1]] == '/') j--;
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path[j] = 0;
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//initprintf("Cleaned up path = \"%s\"\n",path);
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@ -7356,7 +7356,11 @@ long loadpics(char *filename, long askedsize)
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//try dpmi_DETERMINEMAXREALALLOC!
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cachesize = min((long)((Bgetsysmemsize()/100)*60),max(artsize,askedsize));
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//cachesize = min((long)((Bgetsysmemsize()/100)*60),max(artsize,askedsize));
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if (Bgetsysmemsize() <= (unsigned long)askedsize)
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cachesize = (Bgetsysmemsize()/100)*60;
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else
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cachesize = askedsize;
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while ((pic = kkmalloc(cachesize)) == NULL)
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{
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cachesize -= 65536L;
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@ -25,6 +25,7 @@
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#define ioctlsocket ioctl
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#define LPHOSTENT struct hostent *
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#include "compat.h"
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#include <sys/time.h>
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static long GetTickCount(void)
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{
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@ -1063,7 +1063,7 @@ failure:
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int gloadtile_hi(long dapic, long facen, hicreplctyp *hicr, long dameth, pthtyp *pth, long doalloc, char effect)
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{
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coltype *pic = NULL, *rpptr;
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long j, x, y, x2, y2, xsiz = -1, ysiz = -1, tsizx, tsizy;
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long j, x, y, x2, y2, xsiz=0, ysiz=0, tsizx, tsizy;
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char *picfil = NULL, *fn, hasalpha = 255;
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long picfillen, texfmt = GL_RGBA, intexfmt = GL_RGBA, filh;
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@ -3635,7 +3635,7 @@ void polymost_drawsprite (long snum)
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double px[6], py[6];
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float f, r, c, s, fx, fy, sx0, sy0, sx1, sy1, xp0, yp0, xp1, yp1, oxp0, oyp0, ryp0, ryp1, ft[4];
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float x0, y0, x1, y1, sc0, sf0, sc1, sf1, px2[6], py2[6], xv, yv, t0, t1;
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long i, j, spritenum, xoff = -1, yoff = -1, method, npoints;
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long i, j, spritenum, xoff=0, yoff=0, method, npoints;
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spritetype *tspr;
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tspr = tspriteptr[snum];
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@ -4929,7 +4929,7 @@ int dxtfilter(int fil, texcachepicture *pict, char *pic, void *midbuf, char *pac
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if (Bwrite(fil, &j, sizeof(unsigned long)) != sizeof(unsigned long)) return -1;
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if (Bwrite(fil, writebuf, cleng) != cleng) return -1;
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#else
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long j, k, offs, stride, cleng;
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unsigned long j, k, offs, stride, cleng;
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char *cptr;
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if ((pict->format == B_LITTLE32(GL_COMPRESSED_RGB_S3TC_DXT1_EXT)) ||
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@ -9,6 +9,7 @@
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#include "baselayer.h"
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#include "compat.h"
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#include "cache1d.h"
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#include <math.h>
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#define ISWS(x) ((x == ' ') || (x == '\t') || (x == '\r') || (x == '\n'))
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@ -1105,6 +1105,7 @@ void showframe(int w)
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bglPushMatrix();
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bglLoadIdentity();
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bglDisable(GL_ALPHA_TEST);
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bglDisable(GL_DEPTH_TEST);
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bglDisable(GL_ALPHA_TEST);
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bglDisable(GL_TEXTURE_2D);
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@ -89,6 +89,8 @@ extern int shareware;
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#define TICRATE (120)
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#define TICSPERFRAME (TICRATE/26)
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#define MAXCACHE1DSIZE (16*1048576)
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// #define GC (TICSPERFRAME*44)
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#define NUM_SOUNDS 1500
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@ -8141,7 +8141,7 @@ void Startup(void)
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//initprintf("* Hold Esc to Abort. *\n");
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initprintf("Loading art header.\n");
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if (loadpics("tiles000.art",32*1048576) < 0)
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if (loadpics("tiles000.art",MAXCACHE1DSIZE) < 0)
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gameexit("Failed loading art.");
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initprintf("Loading palette/lookups...\n");
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@ -197,7 +197,18 @@ void SoundStartup(void)
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return;
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}
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jfaud->SetCacheSize(1048576,1048576/2);
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{
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// the engine will take 60% of the system memory size for cache1d if there
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// is less than the 16MB asked for in loadpics(), so we'll
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// take 30% of what's left for the sound cache if that happened, or
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// 50% of the system memory sans the 16MB maximum otherwise
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unsigned k;
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if (Bgetsysmemsize() <= MAXCACHE1DSIZE)
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k = Bgetsysmemsize()/100*30;
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else
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k = Bgetsysmemsize()/100*50 - MAXCACHE1DSIZE;
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jfaud->SetCacheSize(k,k/2);
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}
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chans = new SoundChannel[NumVoices];
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if (!chans) {
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@ -334,9 +345,6 @@ int xyzsound(short num, short i, long x, long y, long z)
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return 0;
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}
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swaplong(&y,&z);
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y = -y>>4;
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if (soundm[num] & SOUNDM_DUKE) {
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// Duke speech, one at a time only
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int j;
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@ -415,7 +423,7 @@ int xyzsound(short num, short i, long x, long y, long z)
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} else {
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chan->SetRolloff(global ? 0.0 : 0.2);
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chan->SetFollowListener(false);
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chan->SetPosition((float)x/UNITSPERMETRE, (float)y/UNITSPERMETRE, (float)z/UNITSPERMETRE);
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chan->SetPosition((float)x/UNITSPERMETRE, (float)(-z>>4)/UNITSPERMETRE, (float)y/UNITSPERMETRE);
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}
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r = keephandle(chan, num, i);
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