From e50c4069b3d088928904c3ddc3ca03d1855cd410 Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Mon, 10 Feb 2014 11:00:34 +0000 Subject: [PATCH] Synthesis: Start building Lunatic in 64-bit too. BUILD_LUNATIC. git-svn-id: https://svn.eduke32.com/eduke32@4323 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/synthesis.sh | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/polymer/synthesis.sh b/polymer/synthesis.sh index 6ccb0ec6c..5d4525596 100755 --- a/polymer/synthesis.sh +++ b/polymer/synthesis.sh @@ -204,6 +204,24 @@ then fi + # 64-bit Lunatic (pre-)release + + if [ -n "$BUILD_LUNATIC" ]; then + # clean the tree and build + echo "${make64[@]}" LUNATIC=1 $clean all + "${make64[@]}" LUNATIC=1 $clean all + + # make sure all the targets were produced + verifytargets + + # package game + package_start + package_game_lunatic + mv -f $top/$source/eduke32$exe "$package/leduke32_PREVIEW$exe" + package_execute l${basename}_lunatic_PREVIEW_win64 + fi + + # 32-bit release # clean the tree and build