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https://github.com/ZDoom/raze-gles.git
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- removed compat.h cruft from animlib code.
This again is code that is under a good license, so use properly licensed utilities instead.
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parent
15d869ccde
commit
e4f55d4d90
2 changed files with 27 additions and 24 deletions
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@ -25,8 +25,9 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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*/
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//-------------------------------------------------------------------------
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#include "compat.h"
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#include "animlib.h"
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#include "m_swap.h"
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#include "m_alloc.h"
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//****************************************************************************
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//
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@ -126,13 +127,13 @@ static void decodeframe(uint8_t * srcP, uint8_t * dstP)
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uint8_t color = *(srcP+1);
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count = *(uint8_t *)srcP;
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srcP += sizeof(int16_t);
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Bmemset(dstP, color, count);
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memset(dstP, color, count);
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dstP += count;
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continue;
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}
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else if ((count & 0x80) == 0) /* short copy */
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{
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Bmemcpy(dstP, srcP, count);
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memcpy(dstP, srcP, count);
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dstP += count;
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srcP += count;
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continue;
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@ -146,7 +147,7 @@ static void decodeframe(uint8_t * srcP, uint8_t * dstP)
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{
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/* long op */
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uint16_t count = B_LITTLE16(B_UNBUF16(srcP));
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uint16_t count = LittleShort((uint16_t)GetShort(srcP));
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srcP += sizeof(int16_t);
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if (!count) /* stop sign */
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@ -160,13 +161,13 @@ static void decodeframe(uint8_t * srcP, uint8_t * dstP)
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{
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uint8_t color = *srcP++;
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count &= ~0x4000;
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Bmemset(dstP, color, count);
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memset(dstP, color, count);
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dstP += count;
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continue;
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}
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/* long copy */
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Bmemcpy(dstP, srcP, count);
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memcpy(dstP, srcP, count);
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dstP += count;
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srcP += count;
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}
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@ -187,13 +188,13 @@ static void renderframe(uint16_t framenumber, uint16_t *pagepointer)
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uint16_t offset = 0;
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uint16_t frame = framenumber - anim->curlp->baseRecord;
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while (frame--) offset += B_LITTLE16(pagepointer[frame]);
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while (frame--) offset += LittleShort(pagepointer[frame]);
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uint8_t *ppointer = (uint8_t *)(pagepointer) + anim->curlp->nRecords*2 + offset + 4;
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if ((ppointer-4)[1])
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{
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uint16_t const temp = B_LITTLE16(((uint16_t *)(ppointer-4))[1]);
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uint16_t const temp = LittleShort(((uint16_t *)(ppointer-4))[1]);
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ppointer += temp + (temp & 1);
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}
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@ -221,7 +222,7 @@ int32_t ANIM_LoadAnim(uint8_t *buffer, int32_t length)
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if (length < 0)
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return -1;
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anim = (anim_t *)Xrealloc(anim, sizeof(anim_t));
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anim = (anim_t *)M_Realloc(anim, sizeof(anim_t));
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anim->curlpnum = 0xffff;
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anim->currentframe = -1;
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@ -229,17 +230,17 @@ int32_t ANIM_LoadAnim(uint8_t *buffer, int32_t length)
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// this just modifies the data in-place instead of copying it elsewhere now
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lpfileheader & lpheader = *(anim->lpheader = (lpfileheader *)(anim->buffer = buffer));
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lpheader.id = B_LITTLE32(lpheader.id);
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lpheader.maxLps = B_LITTLE16(lpheader.maxLps);
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lpheader.nLps = B_LITTLE16(lpheader.nLps);
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lpheader.nRecords = B_LITTLE32(lpheader.nRecords);
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lpheader.maxRecsPerLp = B_LITTLE16(lpheader.maxRecsPerLp);
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lpheader.lpfTableOffset = B_LITTLE16(lpheader.lpfTableOffset);
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lpheader.contentType = B_LITTLE32(lpheader.contentType);
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lpheader.width = B_LITTLE16(lpheader.width);
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lpheader.height = B_LITTLE16(lpheader.height);
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lpheader.nFrames = B_LITTLE32(lpheader.nFrames);
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lpheader.framesPerSecond = B_LITTLE16(lpheader.framesPerSecond);
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lpheader.id = LittleLong(lpheader.id);
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lpheader.maxLps = LittleShort(lpheader.maxLps);
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lpheader.nLps = LittleShort(lpheader.nLps);
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lpheader.nRecords = LittleLong(lpheader.nRecords);
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lpheader.maxRecsPerLp = LittleShort(lpheader.maxRecsPerLp);
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lpheader.lpfTableOffset = LittleShort(lpheader.lpfTableOffset);
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lpheader.contentType = LittleLong(lpheader.contentType);
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lpheader.width = LittleShort(lpheader.width);
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lpheader.height = LittleShort(lpheader.height);
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lpheader.nFrames = LittleLong(lpheader.nFrames);
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lpheader.framesPerSecond = LittleShort(lpheader.framesPerSecond);
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length -= lpheader.nLps * sizeof(lp_descriptor);
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if (length < 0)
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@ -262,9 +263,9 @@ int32_t ANIM_LoadAnim(uint8_t *buffer, int32_t length)
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// assuming the utilities to create them can make them that way
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for (lp_descriptor * lp = anim->LpArray, * lp_end = lp+lpheader.nLps; lp < lp_end; ++lp)
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{
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lp->baseRecord = B_LITTLE16(lp->baseRecord);
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lp->nRecords = B_LITTLE16(lp->nRecords);
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lp->nBytes = B_LITTLE16(lp->nBytes);
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lp->baseRecord = LittleShort(lp->baseRecord);
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lp->nRecords = LittleShort(lp->nRecords);
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lp->nBytes = LittleShort(lp->nBytes);
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}
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return 0;
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@ -273,7 +274,8 @@ int32_t ANIM_LoadAnim(uint8_t *buffer, int32_t length)
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void ANIM_FreeAnim(void)
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{
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DO_FREE_AND_NULL(anim);
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M_Free(anim);
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anim = nullptr;
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}
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@ -25,6 +25,7 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
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*/
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//-------------------------------------------------------------------------
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#include <stdint.h>
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/////////////////////////////////////////////////////////////////////////////
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//
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// ANIMLIB.H
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