diff --git a/polymer/eduke32/source/gamedef.c b/polymer/eduke32/source/gamedef.c index 3f8d772e7..7605f0b43 100644 --- a/polymer/eduke32/source/gamedef.c +++ b/polymer/eduke32/source/gamedef.c @@ -4391,9 +4391,9 @@ static int32_t C_ParseCommand(int32_t loop) continue; case CON_ACTIVATE: - *g_scriptPtr = CON_OPERATEACTIVATORS; + *(g_scriptPtr-1) = CON_OPERATEACTIVATORS; C_GetNextValue(LABEL_DEFINE); - *g_scriptPtr++ = g_iThisActorID; + *g_scriptPtr++ = 0; continue; case CON_DRAGPOINT: @@ -5625,7 +5625,7 @@ repeatcase: while (*textptr == ' ' || *textptr == '\t') textptr++; // cheap hack, 0.99 doesn't have the 3D Realms time - if (*(textptr+2) == ':') + if (*(textptr+2) == ':' && g_scriptVersion == 10) { MapInfo[j *MAXLEVELS+k].designertime = (((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*REALGAMETICSPERSEC*60)+