From e3c687341065e16f8509abc5d55db5aece65f7c0 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Fri, 6 Nov 2020 23:02:57 +1100 Subject: [PATCH] - Exhumed: Move bullet puff animations up by 4096 units to give the illusion of more accurate aiming. * Fixes #149. --- source/exhumed/src/bullet.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/exhumed/src/bullet.cpp b/source/exhumed/src/bullet.cpp index 03188dbf3..ab85f85bf 100644 --- a/source/exhumed/src/bullet.cpp +++ b/source/exhumed/src/bullet.cpp @@ -496,7 +496,7 @@ HITWALL: } // draws bullet puff on walls when they're shot - BuildAnim(-1, pBulletInfo->field_C, 0, x2, y2, z2 + zOffset, hitsect, 40, pBulletInfo->nFlags); + BuildAnim(-1, pBulletInfo->field_C, 0, x2, y2, z2 + zOffset + -4096, hitsect, 40, pBulletInfo->nFlags); } } else