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This fixes a renderer crash with external view + lights.
git-svn-id: https://svn.eduke32.com/eduke32@1569 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -846,6 +846,7 @@ void polymer_drawrooms(int32_t daposx, int32_t daposy, int32_t da
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(daposz > cursectflorz) ||
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(daposz > cursectflorz) ||
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(daposz < cursectceilz))
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(daposz < cursectceilz))
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{
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{
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curmodelviewmatrix = rootmodelviewmatrix;
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i = numsectors-1;
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i = numsectors-1;
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while (i >= 0)
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while (i >= 0)
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{
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{
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