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- fixed: Voxels did not explicitly set their palette and took the last one set.
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@ -1151,6 +1151,7 @@ int32_t polymost_voxdraw(voxmodel_t *m, tspriteptr_t const tspr)
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htex = *pTex;
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}
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GLInterface.SetPalswap(globalpal);
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GLInterface.BindTexture(0, htex, -1);
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GLInterface.UseBrightmaps(false);
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GLInterface.UseGlowMapping(false);
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