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Fix non-OpenGL build.
git-svn-id: https://svn.eduke32.com/eduke32@2357 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 4 additions and 1 deletions
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@ -4201,8 +4201,11 @@ static int32_t DrawTiles(int32_t iTopLeft, int32_t iSelected, int32_t nXTiles, i
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int32_t i, x, y;
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int32_t i, x, y;
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const char *pRawPixels;
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const char *pRawPixels;
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char szT[128];
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char szT[128];
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#ifdef USE_OPENGL
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int32_t lazyselector = g_lazy_tileselector && usehightile;
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int32_t lazyselector = g_lazy_tileselector && usehightile;
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#else
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int32_t lazyselector = g_lazy_tileselector;
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#endif
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int32_t runi=0, usehitile;
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int32_t runi=0, usehitile;
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static uint8_t loadedhitile[(MAXTILES+7)>>3];
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static uint8_t loadedhitile[(MAXTILES+7)>>3];
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