- Duke: Clean out some left over stub code during initial testing.

This commit is contained in:
Mitchell Richters 2020-08-26 11:23:57 +10:00
parent 4eec9dca63
commit e1424d454f
2 changed files with 0 additions and 4 deletions

View file

@ -222,7 +222,6 @@ void GameInterface::MenuOpened()
if (ud.multimode < 2) if (ud.multimode < 2)
{ {
ready2send = 0; ready2send = 0;
//I_FreezeTime(true);
screenpeek = myconnectindex; screenpeek = myconnectindex;
} }
} }
@ -264,7 +263,6 @@ void GameInterface::MenuClosed()
if (ud.multimode < 2 && ud.recstat != 2) if (ud.multimode < 2 && ud.recstat != 2)
{ {
ready2send = 1; ready2send = 1;
//I_FreezeTime(false);
cameraclock = gameclock; cameraclock = gameclock;
cameradist = 65536; cameradist = 65536;
} }

View file

@ -353,8 +353,6 @@ bool GameTicker()
} }
} }
//I_FreezeTime(!playrunning());
double const smoothRatio = playrunning() ? I_GetTimeFrac() * MaxSmoothRatio : MaxSmoothRatio; double const smoothRatio = playrunning() ? I_GetTimeFrac() * MaxSmoothRatio : MaxSmoothRatio;
gameupdatetime.Unclock(); gameupdatetime.Unclock();