- fixed Blood's HUD time display.

This somehow got lost.
This commit is contained in:
Christoph Oelckers 2021-05-01 20:08:51 +02:00
parent f0bd290801
commit e0ec0f24d0

View file

@ -248,6 +248,7 @@ private:
stats.secrets = gSecretMgr.Founds; stats.secrets = gSecretMgr.Founds;
stats.supersecrets = gSecretMgr.Super; stats.supersecrets = gSecretMgr.Super;
stats.maxsecrets = max(gSecretMgr.Founds, gSecretMgr.Total); // If we found more than there are, increase the total. Some levels have a bugged counter. stats.maxsecrets = max(gSecretMgr.Founds, gSecretMgr.Total); // If we found more than there are, increase the total. Some levels have a bugged counter.
stats.time = Scale(PlayClock, 1000, 120);
DBaseStatusBar::PrintLevelStats(stats); DBaseStatusBar::PrintLevelStats(stats);
} }