- Blood: fixed occasionally disappearing sprites when hitting something with the tesla gun.

This commit is contained in:
Christoph Oelckers 2021-08-26 09:31:32 +02:00
parent 9b061f9829
commit e010dce812

View file

@ -4904,7 +4904,7 @@ void MoveDude(DBloodActor* actor)
{
HITINFO hitInfo = gHitInfo;
gHitInfo.hitsprite = pSprite->index;
actImpactMissile(actor, 3);
actImpactMissile(coll.actor, 3);
gHitInfo = hitInfo;
}
#ifdef NOONE_EXTENSIONS