Rednukem: fix thunder effect timing

This commit is contained in:
nukeykt 2020-01-07 18:39:17 +09:00 committed by Christoph Oelckers
parent 56abec7ed4
commit dfd6796159

View file

@ -5248,7 +5248,7 @@ void G_Thunder(void)
{
if (krand2() > 65000)
{
g_winderTime = 256;
g_winderTime = 128;
g_winderFlash = 1;
S_PlaySound(351+(rand()%3));
}