Rednukem: fix thunder effect timing

This commit is contained in:
nukeykt 2020-01-07 18:39:17 +09:00 committed by Christoph Oelckers
parent 56abec7ed4
commit dfd6796159

View file

@ -5248,7 +5248,7 @@ void G_Thunder(void)
{ {
if (krand2() > 65000) if (krand2() > 65000)
{ {
g_winderTime = 256; g_winderTime = 128;
g_winderFlash = 1; g_winderFlash = 1;
S_PlaySound(351+(rand()%3)); S_PlaySound(351+(rand()%3));
} }