diff --git a/source/games/blood/src/player.cpp b/source/games/blood/src/player.cpp index cc9e06b46..3233f6e71 100644 --- a/source/games/blood/src/player.cpp +++ b/source/games/blood/src/player.cpp @@ -988,7 +988,7 @@ char PickupItem(PLAYER *pPlayer, spritetype *pItem) { spritetype* pOwner = &sprite[pItem->owner]; XSPRITE* pXOwner = &xsprite[pOwner->extra]; trTriggerSprite(pOwner->index, pXOwner, kCmdOn); - sprintf(buffer, "%s returned Blue Flag", gProfile[pPlayer->nPlayer].name); + sprintf(buffer, "%s returned Blue Flag", PlayerName(pPlayer->nPlayer)); sndStartSample(8003, 255, 2, 0); viewSetMessage(buffer); break; @@ -997,7 +997,7 @@ char PickupItem(PLAYER *pPlayer, spritetype *pItem) { pPlayer->used2[0] = pItem->owner; if (enemyTeam) { - sprintf(buffer, "%s stole Blue Flag", gProfile[pPlayer->nPlayer].name); + sprintf(buffer, "%s stole Blue Flag", PlayerName(pPlayer->nPlayer)); sndStartSample(8007, 255, 2, 0); viewSetMessage(buffer); } @@ -1013,7 +1013,7 @@ char PickupItem(PLAYER *pPlayer, spritetype *pItem) { spritetype* pOwner = &sprite[pItem->owner]; XSPRITE* pXOwner = &xsprite[pOwner->extra]; trTriggerSprite(pOwner->index, pXOwner, kCmdOn); - sprintf(buffer, "%s returned Red Flag", gProfile[pPlayer->nPlayer].name); + sprintf(buffer, "%s returned Red Flag", PlayerName(pPlayer->nPlayer)); sndStartSample(8002, 255, 2, 0); viewSetMessage(buffer); break; @@ -1022,7 +1022,7 @@ char PickupItem(PLAYER *pPlayer, spritetype *pItem) { pPlayer->used2[1] = pItem->owner; if (enemyTeam) { - sprintf(buffer, "%s stole Red Flag", gProfile[pPlayer->nPlayer].name); + sprintf(buffer, "%s stole Red Flag", PlayerName(pPlayer->nPlayer)); sndStartSample(8006, 255, 2, 0); viewSetMessage(buffer); }