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sw/src/network.cpp: Fix sending of messages in Master/Slave.
Thanks Dynamo for spotting the bug.
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1 changed files with 0 additions and 7 deletions
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@ -1448,13 +1448,6 @@ getpackets(void)
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pp = Player + otherconnectindex;
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// retransmit if master and the message is not addressed to us
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if (!NetBroadcastMode && myconnectindex == connecthead && packbuf[1] != myconnectindex)
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{
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netsendpacket(packbuf[1], packbuf, packbufleng);
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break;
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}
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PlaySound(DIGI_PMESSAGE,tp,v3df_dontpan);
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memcpy(ds,&packbuf[3],packbufleng-3);
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