diff --git a/source/duke3d/src/premap.cpp b/source/duke3d/src/premap.cpp index f01f594fa..73a3cdf1b 100644 --- a/source/duke3d/src/premap.cpp +++ b/source/duke3d/src/premap.cpp @@ -1495,7 +1495,7 @@ static void G_CollectSpawnPoints(int gameMode) p.oq16ang = p.q16ang = fix16_from_int(s.ang); - updatesector(s.x, s.y, &p.cursectnum); + p.cursectnum = s.sectnum; pindex++;