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https://github.com/ZDoom/raze-gles.git
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- added graphics for the mouse back button and reactivated the code for it.
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parent
138326314e
commit
dca118881a
6 changed files with 10 additions and 14 deletions
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@ -258,14 +258,13 @@ bool DMenu::MouseEventBack(int type, int x, int y)
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{
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{
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if (m_show_backbutton >= 0)
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if (m_show_backbutton >= 0)
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{
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{
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#if 0
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FTexture* tex = TileFiles.GetTexture("demolition/graphics/m_back.png");
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FTexture *tex = TexMan(gameinfo.mBackButton);
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if (tex != NULL)
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if (tex != NULL)
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{
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{
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if (m_show_backbutton&1) x -= screen->GetWidth() - tex->GetScaledWidth() * CleanXfac;
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if (m_show_backbutton&1) x -= screen->GetWidth() - tex->GetWidth() * CleanXfac;
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if (m_show_backbutton&2) y -= screen->GetHeight() - tex->GetScaledHeight() * CleanYfac;
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if (m_show_backbutton&2) y -= screen->GetHeight() - tex->GetHeight() * CleanYfac;
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mBackbuttonSelected = ( x >= 0 && x < tex->GetScaledWidth() * CleanXfac &&
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mBackbuttonSelected = ( x >= 0 && x < tex->GetWidth() * CleanXfac &&
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y >= 0 && y < tex->GetScaledHeight() * CleanYfac);
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y >= 0 && y < tex->GetHeight() * CleanYfac);
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if (mBackbuttonSelected && type == MOUSE_Release)
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if (mBackbuttonSelected && type == MOUSE_Release)
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{
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{
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if (m_use_mouse == 2) mBackbuttonSelected = false;
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if (m_use_mouse == 2) mBackbuttonSelected = false;
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@ -273,7 +272,6 @@ bool DMenu::MouseEventBack(int type, int x, int y)
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}
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}
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return mBackbuttonSelected;
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return mBackbuttonSelected;
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}
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}
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#endif
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}
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}
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return false;
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return false;
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}
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}
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@ -314,24 +312,22 @@ void DMenu::Ticker ()
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void DMenu::Drawer ()
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void DMenu::Drawer ()
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{
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{
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#if 0
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if (this == DMenu::CurrentMenu && BackbuttonAlpha > 0 && m_show_backbutton >= 0 && m_use_mouse)
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if (this == DMenu::CurrentMenu && BackbuttonAlpha > 0 && m_show_backbutton >= 0 && m_use_mouse)
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{
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{
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FTexture *tex = TexMan(gameinfo.mBackButton);
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FTexture* tex = TileFiles.GetTexture("demolition/graphics/m_back.png");
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int w = tex->GetScaledWidth() * CleanXfac;
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int w = tex->GetWidth() * CleanXfac;
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int h = tex->GetScaledHeight() * CleanYfac;
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int h = tex->GetHeight() * CleanYfac;
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int x = (!(m_show_backbutton&1))? 0:screen->GetWidth() - w;
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int x = (!(m_show_backbutton&1))? 0:screen->GetWidth() - w;
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int y = (!(m_show_backbutton&2))? 0:screen->GetHeight() - h;
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int y = (!(m_show_backbutton&2))? 0:screen->GetHeight() - h;
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if (mBackbuttonSelected && (mMouseCapture || m_use_mouse == 1))
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if (mBackbuttonSelected && (mMouseCapture || m_use_mouse == 1))
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{
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{
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screen->DrawTexture(tex, x, y, DTA_CleanNoMove, true, DTA_ColorOverlay, MAKEARGB(40, 255,255,255), TAG_DONE);
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DrawTexture(&twod, tex, x, y, DTA_CleanNoMove, true, DTA_ColorOverlay, MAKEARGB(40, 255,255,255), TAG_DONE);
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}
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}
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else
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else
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{
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{
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screen->DrawTexture(tex, x, y, DTA_CleanNoMove, true, DTA_Alpha, BackbuttonAlpha, TAG_DONE);
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DrawTexture(&twod, tex, x, y, DTA_CleanNoMove, true, DTA_Alpha, BackbuttonAlpha, TAG_DONE);
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}
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}
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}
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}
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#endif
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}
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}
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BIN
wadsrc/static/demolition/graphics/M_BACK.png
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BIN
wadsrc/static/demolition/graphics/M_BACK.png
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Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
wadsrc/static/filter/ionfury/demolition/graphics/M_BACK.png
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BIN
wadsrc/static/filter/ionfury/demolition/graphics/M_BACK.png
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Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
wadsrc/static/filter/nam/demolition/graphics/M_BACK.png
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BIN
wadsrc/static/filter/nam/demolition/graphics/M_BACK.png
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Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
wadsrc/static/filter/redneck/demolition/graphics/M_BACK.png
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wadsrc/static/filter/redneck/demolition/graphics/M_BACK.png
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After Width: | Height: | Size: 1.2 KiB |
BIN
wadsrc/static/filter/ww2gi/demolition/graphics/M_BACK.png
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BIN
wadsrc/static/filter/ww2gi/demolition/graphics/M_BACK.png
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Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
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