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Fix zero-size calloc when enumerating a joystick with no hats in Windows.
git-svn-id: https://svn.eduke32.com/eduke32@2323 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 4 additions and 2 deletions
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@ -1155,10 +1155,12 @@ static BOOL InitDirectInput(void)
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axisdefs = (struct _joydef *)Bcalloc(didc.dwAxes, sizeof(struct _joydef));
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buttondefs = (struct _joydef *)Bcalloc(didc.dwButtons, sizeof(struct _joydef));
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hatdefs = (struct _joydef *)Bcalloc(didc.dwPOVs, sizeof(struct _joydef));
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if (didc.dwPOVs)
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hatdefs = (struct _joydef *)Bcalloc(didc.dwPOVs, sizeof(struct _joydef));
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joyaxis = (int32_t *)Bcalloc(didc.dwAxes, sizeof(int32_t));
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joyhat = (int32_t *)Bcalloc(didc.dwPOVs, sizeof(int32_t));
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if (didc.dwPOVs)
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joyhat = (int32_t *)Bcalloc(didc.dwPOVs, sizeof(int32_t));
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result = IDirectInputDevice7_EnumObjects(dev2, InitDirectInput_enumobjects, (LPVOID)typecounts, DIDFT_ALL);
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if (FAILED(result)) { IDirectInputDevice7_Release(dev2); HorribleDInputDeath("Failed getting controller features", result); }
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