diff --git a/source/build/include/build.h b/source/build/include/build.h index e4cfe1503..5b26f736a 100644 --- a/source/build/include/build.h +++ b/source/build/include/build.h @@ -1207,12 +1207,6 @@ extern int skiptile; static vec2_t const zerovec = { 0, 0 }; -#ifdef LUNATIC -extern const int32_t engine_main_arrays_are_static; -extern const int32_t engine_v8; -int32_t Mulscale(int32_t a, int32_t b, int32_t sh); -#endif - static FORCE_INLINE CONSTEXPR int inside_p(int32_t const x, int32_t const y, int const sectnum) { return (sectnum >= 0 && inside(x, y, sectnum) == 1); } #define SET_AND_RETURN(Lval, Rval) \ diff --git a/source/build/src/engine.cpp b/source/build/src/engine.cpp index 54bd5c0c4..ad100f1d0 100644 --- a/source/build/src/engine.cpp +++ b/source/build/src/engine.cpp @@ -4313,13 +4313,6 @@ int32_t ksqrt(uint32_t num) return nsqrtasm(num); } -#ifdef LUNATIC -int32_t Mulscale(int32_t a, int32_t b, int32_t sh) -{ - return mulscale(a, b, sh); -} -#endif - // Gets the BUILD unit height and z offset of a sprite. // Returns the z offset, 'height' may be NULL. int32_t spriteheightofsptr(uspriteptr_t spr, int32_t *height, int32_t alsotileyofs)