From db8b454df111965e6e100e8fdf9a9f3a30ce035c Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Wed, 14 Oct 2020 20:09:49 +0200 Subject: [PATCH] - fixed ond bad statnum --- source/games/duke/src/actors_d.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/actors_d.cpp b/source/games/duke/src/actors_d.cpp index d2ebfae2b..42307999e 100644 --- a/source/games/duke/src/actors_d.cpp +++ b/source/games/duke/src/actors_d.cpp @@ -1266,7 +1266,7 @@ static void movecrack(int i) int j = fi.ifhitbyweapon(i); if (j == FIREEXT || j == RPG || j == RADIUSEXPLOSION || j == SEENINE || j == OOZFILTER) { - StatIterator it(STAT_MISC); + StatIterator it(STAT_STANDABLE); while ((j = it.NextIndex()) >= 0) { auto sj = &sprite[j];