diff --git a/source/games/blood/src/weapon.cpp b/source/games/blood/src/weapon.cpp index ea97056c9..ec9307b23 100644 --- a/source/games/blood/src/weapon.cpp +++ b/source/games/blood/src/weapon.cpp @@ -995,7 +995,7 @@ void WeaponUpdateState(PLAYER *pPlayer) pPlayer->weaponQav = 42; break; case 10: - if (pXSprite->height < 256 && abs(pPlayer->swayHeight) > 768) + if (pXSprite->height < 256 && abs(pPlayer->swayHeight) > 16) pPlayer->weaponQav = 102; else pPlayer->weaponQav = 101;