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https://github.com/ZDoom/raze-gles.git
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- more stat constants
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parent
67985b7819
commit
daabb31bff
3 changed files with 11 additions and 11 deletions
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@ -1723,7 +1723,7 @@ void checkhitsprite_r(int i, int sn)
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case RRTILE8166:
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case RRTILE8167:
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case RRTILE8168:
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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sprite[i].picnum = RRTILE5063;
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S_PlayActorSound(GLASS_HEAVYBREAK, i);
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break;
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@ -1734,7 +1734,7 @@ void checkhitsprite_r(int i, int sn)
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case RRTILE8593:
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case RRTILE8594:
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case RRTILE8595:
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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sprite[i].picnum = RRTILE8588;
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S_PlayActorSound(GLASS_HEAVYBREAK, i);
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break;
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@ -575,7 +575,7 @@ int initreactor(int j, int i, bool isrecon)
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if (sp->lotag > ud.player_skill)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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return true;
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}
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if (!isRR() || actorflag(i, SFLAG_KILLCOUNT)) // Duke is just like Doom - Bad guys always count as kill.
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@ -584,7 +584,7 @@ int initreactor(int j, int i, bool isrecon)
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if (ud.monsters_off == 1)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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return false;
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}
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sp->extra = 130;
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@ -597,7 +597,7 @@ int initreactor(int j, int i, bool isrecon)
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if (ud.multimode < 2 && sp->pal != 0)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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return false;
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}
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sp->pal = 0;
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@ -92,7 +92,7 @@ int spawn_d(int j, int pn)
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if ((sp->lotag > ud.player_skill) || ud.monsters_off)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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break;
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}
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else
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@ -112,7 +112,7 @@ int spawn_d(int j, int pn)
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return i;
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case FIREFLYFLYINGEFFECT:
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sp->owner = j;
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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sp->xrepeat = 16;
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sp->yrepeat = 16;
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return i;
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@ -120,14 +120,14 @@ int spawn_d(int j, int pn)
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if (sprite[j].xrepeat < 30)
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return i;
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sp->owner = j;
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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sp->x += krand() % 512 - 256;
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sp->y += krand() % 512 - 256;
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sp->xrepeat = 16;
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sp->yrepeat = 16;
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return i;
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case WHISPYSMOKE:
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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sp->x += krand() % 256 - 128;
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sp->y += krand() % 256 - 128;
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sp->xrepeat = 20;
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@ -714,7 +714,7 @@ int spawn_d(int j, int pn)
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if (sp->pal && ud.multimode > 1)
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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break;
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}
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}
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@ -724,7 +724,7 @@ int spawn_d(int j, int pn)
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|| (sp->pal == 3 && (ud.multimode == 1 || (ud.multimode > 1 && ud.coop == 1)))) // Dukematch Only
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{
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sp->xrepeat = sp->yrepeat = 0;
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changespritestat(i, 5);
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changespritestat(i, STAT_MISC);
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break;
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}
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}
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