mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
sw/src/draw.cpp: Don't draw rooms if textured overhead map is drawn
later. This also turns out to fix a Polymost-specific bug revealed in SVN r8711. Further remove a call to PicInView which does nothing. git-svn-id: https://svn.eduke32.com/eduke32@8766 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
c110c1018d
commit
da1d97ba9c
1 changed files with 1 additions and 4 deletions
|
@ -2126,11 +2126,8 @@ drawscreen(PLAYERp pp)
|
|||
JS_DrawMirrors(pp, tx, ty, tz, tang, thoriz);
|
||||
}
|
||||
|
||||
if (!FAF_DebugView)
|
||||
{
|
||||
if (dimensionmode != 6 && !FAF_DebugView)
|
||||
FAF_DrawRooms(tx, ty, tz, tang, thoriz, tsectnum);
|
||||
PicInView(FAF_MIRROR_PIC, FALSE);
|
||||
}
|
||||
|
||||
analyzesprites(tx, ty, tz, FALSE);
|
||||
post_analyzesprites();
|
||||
|
|
Loading…
Reference in a new issue