From d93960287572eca416db2ce454dc5f01369d75c1 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Tue, 3 Aug 2021 20:08:44 +1000 Subject: [PATCH] - Blood: Define enum values for weapon numbers. Not in use yet. --- source/games/blood/src/common_game.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/source/games/blood/src/common_game.h b/source/games/blood/src/common_game.h index 192a42c4e..450a3ffb7 100644 --- a/source/games/blood/src/common_game.h +++ b/source/games/blood/src/common_game.h @@ -449,6 +449,25 @@ enum kAng360 = 2048, }; +// Weapon numbers +enum +{ + kWeapNone = 0, + kWeapPitchFork = 1, + kWeapFlareGun = 2, + kWeapShotgun = 3, + kWeapTommyGun = 4, + kWeapNapalm = 5, + kWeapDynamite = 6, + kWeapSpraycan = 7, + kWeapTeslaCannon = 8, + kWeapLifeLeech = 9, + kWeapVoodooDoll = 10, + kWeapProximity = 11, + kWeapRemote = 12, + kWeapBeast = 13, +}; + // ------------------------------- #pragma pack(push,1)