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- Blood: Define enum values for weapon numbers. Not in use yet.
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@ -449,6 +449,25 @@ enum
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kAng360 = 2048,
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};
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// Weapon numbers
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enum
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{
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kWeapNone = 0,
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kWeapPitchFork = 1,
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kWeapFlareGun = 2,
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kWeapShotgun = 3,
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kWeapTommyGun = 4,
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kWeapNapalm = 5,
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kWeapDynamite = 6,
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kWeapSpraycan = 7,
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kWeapTeslaCannon = 8,
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kWeapLifeLeech = 9,
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kWeapVoodooDoll = 10,
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kWeapProximity = 11,
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kWeapRemote = 12,
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kWeapBeast = 13,
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};
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// -------------------------------
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#pragma pack(push,1)
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