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Duke3D: Restore some accidentally-working cases of SEs 5, 6, 14, and 30 broken in r3161.
git-svn-id: https://svn.eduke32.com/eduke32@5773 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -3148,7 +3148,7 @@ int32_t A_Spawn(int32_t j, int32_t pn)
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{
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if (wall[ s ].nextsector >= 0 &&
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sector[ wall[ s ].nextsector].hitag == 0 &&
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sector[ wall[ s ].nextsector].lotag < 3)
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(int16_t)sector[ wall[ s ].nextsector].lotag < 3)
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{
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#ifdef YAX_ENABLE
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outerwall = wall[s].nextwall;
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@ -3158,6 +3158,7 @@ int32_t A_Spawn(int32_t j, int32_t pn)
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break;
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}
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}
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#ifdef YAX_ENABLE
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actor[i].t_data[9] = -1;
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