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https://github.com/ZDoom/raze-gles.git
synced 2025-01-24 16:01:00 +00:00
- removed a few software rendering parts from the automap drawer.
These won't be needed anymore.
This commit is contained in:
parent
964e303dd7
commit
d825282726
1 changed files with 14 additions and 55 deletions
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@ -6251,19 +6251,6 @@ static void renderDrawMaskedWall(int16_t damaskwallcnt)
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}
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//
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// fillpolygon (internal)
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//
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static void renderFillPolygon(int32_t npoints)
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{
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// fix for bad next-point (xb1) values...
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for (int z=0; z<npoints; z++)
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if ((unsigned)xb1[z] >= (unsigned)npoints)
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xb1[z] = 0;
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polymost_fillpolygon(npoints);
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}
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static inline int32_t addscaleclamp(int32_t a, int32_t b, int32_t s1, int32_t s2)
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{
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// a + scale(b, s1, s1-s2), but without arithmetic exception when the
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@ -8276,6 +8263,20 @@ killsprite:
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videoEndDrawing(); //}}}
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}
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//
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// fillpolygon (internal)
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//
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static void renderFillPolygon(int32_t npoints)
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{
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// fix for bad next-point (xb1) values...
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for (int z = 0; z < npoints; z++)
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if ((unsigned)xb1[z] >= (unsigned)npoints)
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xb1[z] = 0;
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polymost_fillpolygon(npoints);
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}
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//
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// drawmapview
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//
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@ -8316,19 +8317,6 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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#endif
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int32_t npoints = 0; i = 0;
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int32_t startwall = sec->wallptr;
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#if 0
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for (w=sec->wallnum,wal=&wall[startwall]; w>0; w--,wal++)
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{
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ox = wal->x - dax; oy = wal->y - day;
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x = dmulscale16(ox,xvect,-oy,yvect) + (xdim<<11);
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y = dmulscale16(oy,xvect2,ox,yvect2) + (ydim<<11);
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i |= getclipmask(x-cx1,cx2-x,y-cy1,cy2-y);
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rx1[npoints] = x;
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ry1[npoints] = y;
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xb1[npoints] = wal->point2 - startwall;
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npoints++;
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}
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#else
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j = startwall; l = 0;
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uwallptr_t wal;
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int32_t w;
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@ -8349,7 +8337,6 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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npoints++;
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}
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if (npoints > 0) xb1[npoints-1] = l; //overwrite point2
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#endif
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if ((i&0xf0) != 0xf0) continue;
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vec2_t bak = { rx1[0], mulscale16(ry1[0]-(ydim<<11),xyaspect)+(ydim<<11) };
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@ -8392,13 +8379,6 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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setgotpic(globalpicnum);
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if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) continue;
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if (videoGetRenderMode() != REND_POLYMOST)
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{
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tileLoad(globalpicnum);
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// Only load tiles when software rendering.
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globalbufplc = (intptr_t)tilePtr(globalpicnum);
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}
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globalshade = max(min<int>(sec->floorshade, numshades - 1), 0);
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globvis = globalhisibility;
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if (sec->visibility != 0) globvis = mulscale4(globvis, (uint8_t)(sec->visibility+16));
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@ -8523,19 +8503,6 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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setgotpic(globalpicnum);
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if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) continue;
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if (videoGetRenderMode() != REND_POLYMOST)
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{
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tileLoad(globalpicnum);
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// Only load tiles when software rendering.
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globalbufplc = (intptr_t)tilePtr(globalpicnum);
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// 'loading' the tile doesn't actually guarantee that it's there afterwards.
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// This can really happen when drawing the second frame of a floor-aligned
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// 'storm icon' sprite (4894+1)
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if (!globalbufplc)
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continue;
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}
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// For Polymost the abovementioned edge case cannot be detected here if the only way is to check the texture's pixel data.
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if ((sector[spr->sectnum].ceilingstat&1) > 0)
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globalshade = ((int32_t)sector[spr->sectnum].ceilingshade);
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else
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@ -8568,14 +8535,6 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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globalposx = dmulscale28(-bak.y,globalx1,-bak.x,globaly1);
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globalposy = dmulscale28(bak.x,globalx2,-bak.y,globaly2);
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if ((spr->cstat&2) == 0)
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msethlineshift(ox,oy);
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else
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{
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setup_blend(spr->blend, spr->cstat&512);
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tsethlineshift(ox,oy);
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}
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if ((spr->cstat&0x4) > 0) globalx1 = -globalx1, globaly1 = -globaly1, globalposx = -globalposx;
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asm1 = (globaly1<<2); globalx1 <<= 2; globalposx <<= (20+2);
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asm2 = (globalx2<<2); globaly2 <<= 2; globalposy <<= (20+2);
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