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https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 15:21:48 +00:00
- FullscreenHUD1 tweaks for Redneck Rampage.
This commit is contained in:
parent
f2fca857be
commit
d72e69ac55
1 changed files with 41 additions and 23 deletions
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@ -94,11 +94,14 @@ public:
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void FullscreenHUD1(struct player_struct* p, int snum)
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void FullscreenHUD1(struct player_struct* p, int snum)
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{
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{
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double imgScale = (scale * numberFont.mFont->GetHeight()) * 0.76;
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//
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//
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// Health
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// Health
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//
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//
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auto imgHealth = tileGetTexture(SPINNINGNUKEICON+1);
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DrawGraphic(tileGetTexture(SPINNINGNUKEICON+1), 2, -2, DI_ITEM_LEFT_BOTTOM, 1, 0, 0, 10000. / 65536., 10000. / 65536.);
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auto healthScale = imgScale / imgHealth->GetDisplayHeight();
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DrawGraphic(imgHealth, 2, -2, DI_ITEM_LEFT_BOTTOM, 1, 0, 0, healthScale, healthScale);
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FString format;
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FString format;
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if (!althud_flashing || p->last_extra > (max_player_health >> 2) || ((int)totalclock & 32) || (sprite[p->i].pal == 1 && p->last_extra < 2))
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if (!althud_flashing || p->last_extra > (max_player_health >> 2) || ((int)totalclock & 32) || (sprite[p->i].pal == 1 && p->last_extra < 2))
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@ -109,41 +112,52 @@ public:
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int intens = clamp(255 - 4 * s, 0, 255);
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int intens = clamp(255 - 4 * s, 0, 255);
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auto pe = PalEntry(255, intens, intens, intens);
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auto pe = PalEntry(255, intens, intens, intens);
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format.Format("%d", p->last_extra);
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format.Format("%d", p->last_extra);
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SBar_DrawString(this, &numberFont, format, 44, -BigFont->GetHeight() * scale + 3.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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SBar_DrawString(this, &numberFont, format, 26.5, -numberFont.mFont->GetHeight() * scale + 4, DI_TEXT_ALIGN_LEFT, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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}
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}
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//
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//
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// drink
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// drink
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//
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//
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DrawGraphic(tileGetTexture(COLA), 70, -2, DI_ITEM_LEFT_BOTTOM, 1, 0, 0, 10000. / 65536., 10000. / 65536.);
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auto imgDrink = tileGetTexture(COLA);
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auto drinkScale = imgScale / imgDrink->GetDisplayHeight();
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DrawGraphic(imgDrink, 74, -2, DI_ITEM_LEFT_BOTTOM, 1, 0, 0, drinkScale, drinkScale);
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format.Format("%d", p->drink_amt);
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format.Format("%d", p->drink_amt);
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SBar_DrawString(this, &numberFont, format, 98, -BigFont->GetHeight() * scale + 3.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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SBar_DrawString(this, &numberFont, format, 86, -numberFont.mFont->GetHeight() * scale + 4, DI_TEXT_ALIGN_LEFT, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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//
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//
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// eat
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// eat
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//
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//
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DrawGraphic(tileGetTexture(JETPACK), 122, -2, DI_ITEM_LEFT_BOTTOM, 1, 0, 0, 20000. / 65536., 20000. / 65536.);
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auto imgEat = tileGetTexture(JETPACK);
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auto eatScale = imgScale / imgEat->GetDisplayHeight();
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DrawGraphic(imgEat, 133.5, -2, DI_ITEM_LEFT_BOTTOM, 1, 0, 0, eatScale, eatScale);
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format.Format("%d", p->eat);
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format.Format("%d", p->eat);
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SBar_DrawString(this, &numberFont, format, 175, -BigFont->GetHeight() * scale + 3.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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SBar_DrawString(this, &numberFont, format, 173, -numberFont.mFont->GetHeight() * scale + 4, DI_TEXT_ALIGN_LEFT, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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//
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//
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// selected weapon
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// selected weapon
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//
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//
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int wicon = ammo_sprites[p->curr_weapon];
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if (wicon > 0)
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{
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auto img = tileGetTexture(wicon);
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auto myscale = img && img->GetDisplayHeight() >= 50 ? 0.25 : 0.5;
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DrawGraphic(img, -50, -2, DI_ITEM_RIGHT_BOTTOM, 1, -1, -1, myscale, myscale);
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}
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int weapon = p->curr_weapon;
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int weapon = p->curr_weapon;
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if (weapon == HANDREMOTE_WEAPON) weapon = DYNAMITE_WEAPON;
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if (weapon == HANDREMOTE_WEAPON) weapon = DYNAMITE_WEAPON;
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if (p->curr_weapon != KNEE_WEAPON && p->curr_weapon != SLINGBLADE_WEAPON && (!althud_flashing || (int)totalclock & 32 || p->ammo_amount[weapon] > (max_ammo_amount[weapon] / 10)))
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if (p->curr_weapon != KNEE_WEAPON && p->curr_weapon != SLINGBLADE_WEAPON && (!althud_flashing || (int)totalclock & 32 || p->ammo_amount[weapon] > (max_ammo_amount[weapon] / 10)))
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{
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{
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format.Format("%d", p->ammo_amount[weapon]);
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format.Format("%d", p->ammo_amount[weapon]);
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SBar_DrawString(this, &numberFont, format, -20, -numberFont.mFont->GetHeight() * scale + 3.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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SBar_DrawString(this, &numberFont, format, -1, -numberFont.mFont->GetHeight() * scale + 4, DI_TEXT_ALIGN_RIGHT, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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int wicon = ammo_sprites[p->curr_weapon];
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if (wicon > 0)
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{
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auto imgWeap = tileGetTexture(wicon);
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auto weapScale = imgScale / imgWeap->GetDisplayHeight();
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auto imgX = 22.5;
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auto strlen = format.Len();
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if (strlen > 1)
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{
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auto scaler = strlen - 1;
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imgX += ((imgX / 2.) * scaler) + ((imgX / (7.8125 * scale)) * scaler);
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}
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DrawGraphic(imgWeap, -imgX, -2, DI_ITEM_RIGHT_BOTTOM, 1, -1, -1, weapScale, weapScale);
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}
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}
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}
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//
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//
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@ -153,22 +167,26 @@ public:
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unsigned icon = p->inven_icon;
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unsigned icon = p->inven_icon;
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if (icon > 0)
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if (icon > 0)
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{
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{
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int x = -122;
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int x = -130;
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if (icon < ICON_MAX)
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if (icon < ICON_MAX)
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DrawGraphic(tileGetTexture(item_icons[icon]), x, -2, DI_ITEM_LEFT_BOTTOM, 1, -1, -1, scale, scale);
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{
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auto imgInv = tileGetTexture(item_icons[icon]);
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auto invScale = imgScale / imgInv->GetDisplayHeight();
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DrawGraphic(imgInv, x, -2, DI_ITEM_RIGHT_BOTTOM, 1, -1, -1, invScale, invScale);
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}
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int percentv = getinvamount(p);
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int percentv = getinvamount(p);
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if (icon <= 2) format.Format("%d%%", percentv);
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if (icon <= 2) format.Format("%d%%", percentv);
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else format.Format("%d", percentv);
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else format.Format("%d", percentv);
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SBar_DrawString(this, &miniFont, format, x + 34, -miniFont.mFont->GetHeight() * scale - 0.5, DI_TEXT_ALIGN_RIGHT, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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SBar_DrawString(this, &miniFont, format, x + 19, -miniFont.mFont->GetHeight() * scale - 1, DI_TEXT_ALIGN_RIGHT, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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auto text = ontext(p);
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auto text = ontext(p);
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if (text.first) SBar_DrawString(this, &miniFont, text.first, x + 35, -miniFont.mFont->GetHeight() * scale - 9.5, DI_TEXT_ALIGN_RIGHT, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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if (text.first) SBar_DrawString(this, &miniFont, text.first, x + 20, -miniFont.mFont->GetHeight() * scale - 15, DI_TEXT_ALIGN_RIGHT, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
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}
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}
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if (p->keys[1]) DrawGraphic(tileGetTexture(ACCESSCARD), -29, -32, DI_ITEM_BOTTOM, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 0));
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if (p->keys[1]) DrawGraphic(tileGetTexture(ACCESSCARD), -28.5, -32 , DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 0));
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if (p->keys[3]) DrawGraphic(tileGetTexture(ACCESSCARD), -24, -30, DI_ITEM_BOTTOM, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 23));
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if (p->keys[3]) DrawGraphic(tileGetTexture(ACCESSCARD), -21.25, -28.375, DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 23));
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if (p->keys[2]) DrawGraphic(tileGetTexture(ACCESSCARD), -19, -28, DI_ITEM_BOTTOM, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 21));
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if (p->keys[2]) DrawGraphic(tileGetTexture(ACCESSCARD), -14, -24.75 , DI_ITEM_BOTTOM, 1, -1, -1, scale, scale, 0xffffffff, TRANSLATION(Translation_Remap, 21));
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}
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}
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