This commit is contained in:
Christoph Oelckers 2020-05-21 23:51:59 +02:00
parent 92c5d73407
commit d6f1c76c9d
4 changed files with 14 additions and 192 deletions

View file

@ -138,7 +138,7 @@ typedef struct {
int32_t entered_name,screen_tilting;
int32_t coop,screen_size,lockout,crosshair;
int32_t playerai,angleinterpolation;
int32_t angleinterpolation;
int32_t respawn_monsters,respawn_items,respawn_inventory,recstat,monsters_off,brightness;
int32_t m_respawn_items,m_respawn_monsters,m_respawn_inventory,m_recstat,m_monsters_off;

View file

@ -33,46 +33,8 @@ BEGIN_DUKE_NS
int32_t g_fakeMultiMode = 0;
static void G_AddDemo(const char* param)
{
Bstrncpy(tempbuf, param, sizeof(tempbuf));
char * colon = (char *) Bstrchr(tempbuf, ':');
int32_t framespertic=-1, numrepeats=1;
if (colon && colon != tempbuf)
{
// -d<filename>:<num>[,<num>]
// profiling options
*(colon++) = 0;
sscanf(colon, "%d,%d", &framespertic, &numrepeats);
}
Demo_SetFirst(tempbuf);
if (framespertic < 0)
{
Printf("Play demo %s.\n", g_firstDemoFile);
}
else
{
framespertic = clamp(framespertic, 0, 8)+1;
// TODO: repeat count and gathering statistics.
Printf("Profile demo %s, %d frames/gametic, repeated 1x.\n", g_firstDemoFile,
framespertic-1);
Demo_PlayFirst(framespertic, 1);
g_noLogo = 1;
}
}
void G_CheckCommandLine()
{
if (Args->CheckParm("-condebug") || Args->CheckParm("-z")) g_scriptDebug = 1;
if (Args->CheckParm("-altai"))
{
ud.playerai = 1;
Printf("Other player AI.\n");
}
auto val = Args->CheckValue("-skill");
if (val)
{

View file

@ -54,13 +54,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
// also uncomment ENGINE_CLEAR_SCREEN in build/src/engine_priv.h.
//#define DEBUG_MIRRORS_ONLY
#if KRANDDEBUG
# define GAME_INLINE
# define GAME_STATIC
#else
# define GAME_INLINE inline
# define GAME_STATIC static
#endif
BEGIN_DUKE_NS
@ -443,25 +438,8 @@ static void G_SE150_Draw(int32_t spnum, int32_t x, int32_t y, int32_t z, int32_t
if (sprite[spnum].lotag == 154) fofmode = 150;
if (sprite[spnum].lotag == 155) fofmode = 151;
// fofmode=sprite[spnum].lotag-2;
// sectnum=sprite[j].sectnum;
// sectnum=cursectnum;
ok++;
/* recursive?
for(j=0;j<MAXSPRITES;j++)
{
if(
sprite[j].sectnum==sectnum &&
sprite[j].picnum==1 &&
sprite[j].lotag==110
) { DrawFloorOverFloor(j); break;}
}
*/
// if(ok==0) { Message("no fof",RED); return; }
for (j = 0; j < MAXSPRITES; j++)
{
if (
@ -1610,21 +1588,6 @@ void G_HandleLocalKeys(void)
g_demo_showStats = !g_demo_showStats;
}
#if 0
if (inputState.GetKeyStatus(sc_kpad_Plus))
{
G_InitTimer(240);
}
else if (inputState.GetKeyStatus(sc_kpad_Minus))
{
G_InitTimer(60);
}
else if (g_timerTicsPerSecond != 120)
{
G_InitTimer(120);
}
#endif
if (inputState.GetKeyStatus(sc_kpad_6))
{
inputState.ClearKeyStatus(sc_kpad_6);
@ -1747,17 +1710,6 @@ void G_HandleLocalKeys(void)
ud.last_overhead = ud.overhead_on;
}
#ifdef __ANDROID__
if (ud.overhead_on == 1)
ud.scrollmode = 0;
else if (ud.overhead_on == 2)
{
ud.scrollmode = 1;
ud.folx = g_player[screenpeek].ps->opos.x;
ud.foly = g_player[screenpeek].ps->opos.y;
ud.fola = g_player[screenpeek].ps->oang;
}
#endif
restorepalette = 1;
G_UpdateScreenArea();
}
@ -1800,21 +1752,7 @@ static void parsedefinitions_game_include(const char *fileName, scriptfile *pScr
{
scriptfile *included = scriptfile_fromfile(fileName);
if (!included)
{
if (!Bstrcasecmp(cmdtokptr,"null") || pScript == NULL) // this is a bit overboard to prevent unused parameter warnings
{
// Printf("Warning: Failed including %s as module\n", fn);
}
/*
else
{
Printf("Warning: Failed including %s on line %s:%d\n",
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
}
*/
}
else
if (included)
{
parsedefinitions_game(included, firstPass);
scriptfile_close(included);
@ -2211,10 +2149,6 @@ static void G_Cleanup(void)
if (label != (char *)&sprite[0]) Xfree(label);
if (labelcode != (int32_t *)&sector[0]) Xfree(labelcode);
#if 0
if (labeltype != (int32_t*)&wall[0]) Xfree(labeltype);
#endif
}
/*
@ -2247,15 +2181,9 @@ static void G_CompileScripts(void)
Bmemcpy(newlabel, label, labelcnt*64);
Bmemcpy(newlabelcode, labelcode, labelcnt*sizeof(int32_t));
#if 0
Bmemcpy(newlabeltype, labeltype, labelcnt*sizeof(int32_t));
#endif
label = newlabel;
labelcode = newlabelcode;
#if 0
labeltype = newlabeltype;
#endif
}
Bmemset(sprite, 0, MAXSPRITES*sizeof(spritetype));
@ -2464,14 +2392,6 @@ static int G_EndOfLevel(void)
return 1;
}
#if defined(_WIN32) && defined(DEBUGGINGAIDS)
// See FILENAME_CASE_CHECK in cache1d.c
static int32_t check_filename_casing(void)
{
return !(g_player[myconnectindex].ps->gm&MODE_GAME);
}
#endif
void G_MaybeAllocPlayer(int32_t pnum)
{
if (g_player[pnum].ps == NULL)
@ -2626,11 +2546,6 @@ int GameInterface::app_main()
}
}
// gotta set the proper title after we compile the CONs if this is the full version
if (g_scriptDebug)
Printf("CON debugging activated (level %d).\n",g_scriptDebug);
numplayers = 1;
g_mostConcurrentPlayers = ud.multimode;
@ -2788,11 +2703,9 @@ MAIN_LOOP_RESTART:
Net_WaitForEverybody();
}
else// if (g_networkMode != NET_DEDICATED_SERVER)
else
G_DisplayLogo();
//if (g_networkMode != NET_DEDICATED_SERVER)
{
M_StartControlPanel(false);
M_SetMenu(NAME_Mainmenu);
if (G_PlaybackDemo())
@ -2802,7 +2715,6 @@ MAIN_LOOP_RESTART:
goto MAIN_LOOP_RESTART;
}
}
}
else G_UpdateScreenArea();
// G_GameExit(" "); ///
@ -2836,17 +2748,7 @@ MAIN_LOOP_RESTART:
// only allow binds to function if the player is actually in a game (not in a menu, typing, et cetera) or demo
inputState.SetBindsEnabled(!!(g_player[myconnectindex].ps->gm & (MODE_GAME|MODE_DEMO)));
#if 0
//#ifndef _WIN32
// stdin -> OSD input for dedicated server
if (g_networkMode == NET_DEDICATED_SERVER)
{
}
else
#endif
{
G_HandleLocalKeys();
}
OSD_DispatchQueued();
@ -2904,11 +2806,8 @@ MAIN_LOOP_RESTART:
}
}
/*if (g_networkMode == NET_DEDICATED_SERVER)
{
idle();
}
else */if (G_FPSLimit())
if (G_FPSLimit())
{
if (RRRA && g_player[myconnectindex].ps->OnMotorcycle)
P_GetInputMotorcycle(myconnectindex);
@ -2938,7 +2837,7 @@ MAIN_LOOP_RESTART:
while (1);
}
GAME_STATIC GAME_INLINE int32_t G_MoveLoop()
int32_t G_MoveLoop()
{
int i;
@ -2985,9 +2884,6 @@ int G_DoMoveThings(void)
// Name display when aiming at opponents
if (cl_idplayers && (g_netServer || ud.multimode > 1)
#ifdef SPLITSCREEN_MOD_HACKS
&& !g_fakeMultiMode
#endif
)
{
hitdata_t hitData;
@ -3035,12 +2931,6 @@ int G_DoMoveThings(void)
}
}
// Moved lower so it is restored correctly by diffs:
// everyothertime++;
//if (g_netClient) // [75] The server should not overwrite its own randomseed
// randomseed = ticrandomseed;
for (bssize_t TRAVERSE_CONNECT(i))
Bmemcpy(g_player[i].input, &inputfifo[movefifoplc&(MOVEFIFOSIZ-1)][i], sizeof(input_t));
@ -3048,24 +2938,6 @@ int G_DoMoveThings(void)
G_UpdateInterpolations();
/*
j = -1;
for (TRAVERSE_CONNECT(i))
{
if (g_player[i].playerquitflag == 0 || TEST_SYNC_KEY(g_player[i].sync->bits,SK_GAMEQUIT) == 0)
{
j = i;
continue;
}
G_CloseDemoWrite();
g_player[i].playerquitflag = 0;
}
*/
Net_GetSyncStat();
g_moveThingsCount++;
if (ud.recstat == 1) G_DemoRecord();
@ -3128,25 +3000,14 @@ int G_DoMoveThings(void)
Net_CorrectPrediction();
//if (g_netServer)
// Net_SendServerUpdates();
if ((everyothertime&1) == 0)
{
{
fi.animatewalls();
movecyclers();
}
//if (g_netServer && (everyothertime % 10) == 0)
//{
// Net_SendMapUpdate();
//}
}
//if (g_netClient) //Slave
// Net_SendClientUpdate();
if (RR && ud.recstat == 0 && ud.multimode < 2)
dotorch();

View file

@ -804,7 +804,6 @@ static const dataspec_t svgm_udnetw[] =
{ DS_NOCHK, &ud.marker, sizeof(ud.marker), 1 },
{ DS_NOCHK, &ud.ffire, sizeof(ud.ffire), 1 },
{ DS_NOCHK, &ud.noexits, sizeof(ud.noexits), 1 },
{ DS_NOCHK, &ud.playerai, sizeof(ud.playerai), 1 },
{ 0, &ud.pause_on, sizeof(ud.pause_on), 1 },
{ 0, connectpoint2, sizeof(connectpoint2), 1 },
{ 0, &randomseed, sizeof(randomseed), 1 },