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- buildutils: Replace sintable[]
use within core with bsin()
/bcos()
.
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parent
32a1796728
commit
d6d74c2712
1 changed files with 12 additions and 12 deletions
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@ -236,11 +236,11 @@ void AutomapControl()
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if (buttonMap.ButtonDown(gamefunc_AM_PanDown))
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panvert -= keymove;
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int momx = mulscale9(panvert, sintable[(follow_a + 512) & 2047]);
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int momy = mulscale9(panvert, sintable[(follow_a) & 2047]);
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int momx = mulscale9(panvert, bcos(follow_a));
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int momy = mulscale9(panvert, bsin(follow_a));
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momx += mulscale9(panhorz, sintable[(follow_a) & 2047]);
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momy += mulscale9(panhorz, sintable[(follow_a + 1536) & 2047]);
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momx += mulscale9(panhorz, bsin(follow_a));
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momy += mulscale9(panhorz, -bcos(follow_a));
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follow_x += int(momx * j);
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follow_y += int(momy * j);
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@ -406,8 +406,8 @@ bool ShowRedLine(int j, int i)
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void drawredlines(int cposx, int cposy, int czoom, int cang)
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{
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int xvect = sintable[(-cang) & 2047] * czoom;
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int yvect = sintable[(1536 - cang) & 2047] * czoom;
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int xvect = -bsin(cang) * czoom;
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int yvect = -bcos(cang) * czoom;
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int xvect2 = mulscale16(xvect, yxaspect);
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int yvect2 = mulscale16(yvect, yxaspect);
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@ -458,8 +458,8 @@ void drawredlines(int cposx, int cposy, int czoom, int cang)
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static void drawwhitelines(int cposx, int cposy, int czoom, int cang)
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{
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int xvect = sintable[(-cang) & 2047] * czoom;
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int yvect = sintable[(1536 - cang) & 2047] * czoom;
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int xvect = -bsin(cang) * czoom;
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int yvect = -bcos(cang) * czoom;
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int xvect2 = mulscale16(xvect, yxaspect);
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int yvect2 = mulscale16(yvect, yxaspect);
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@ -508,13 +508,13 @@ void DrawPlayerArrow(int cposx, int cposy, int cang, int pl_x, int pl_y, int zoo
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0, 65536, 32768, 32878,
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};
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int xvect = sintable[(-cang) & 2047] * zoom;
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int yvect = sintable[(1536 - cang) & 2047] * zoom;
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int xvect = -bsin(cang) * zoom;
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int yvect = -bcos(cang) * zoom;
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int xvect2 = mulscale16(xvect, yxaspect);
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int yvect2 = mulscale16(yvect, yxaspect);
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int pxvect = sintable[(-pl_angle) & 2047];
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int pyvect = sintable[(1536 - pl_angle) & 2047];
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int pxvect = -bsin(pl_angle);
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int pyvect = -bcos(pl_angle);
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for (int i = 0; i < 12; i += 4)
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{
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