mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@562 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
ad5c98d66f
commit
d651d1d895
9 changed files with 83 additions and 79 deletions
|
@ -478,7 +478,7 @@ extern long *actorLoadEventScrptr[MAXTILES];
|
||||||
extern char actortype[MAXTILES];
|
extern char actortype[MAXTILES];
|
||||||
extern char *music_pointer;
|
extern char *music_pointer;
|
||||||
|
|
||||||
extern char *music_fn[MAXVOLUMES+1][MAXLEVELS],music_select;
|
extern char music_select;
|
||||||
extern char env_music_fn[MAXVOLUMES+1][BMAX_PATH];
|
extern char env_music_fn[MAXVOLUMES+1][BMAX_PATH];
|
||||||
extern short camsprite;
|
extern short camsprite;
|
||||||
|
|
||||||
|
@ -539,8 +539,6 @@ extern int screencapt;
|
||||||
extern short soundps[NUM_SOUNDS],soundpe[NUM_SOUNDS],soundvo[NUM_SOUNDS];
|
extern short soundps[NUM_SOUNDS],soundpe[NUM_SOUNDS],soundvo[NUM_SOUNDS];
|
||||||
extern char soundpr[NUM_SOUNDS],soundm[NUM_SOUNDS];
|
extern char soundpr[NUM_SOUNDS],soundm[NUM_SOUNDS];
|
||||||
extern long soundsiz[NUM_SOUNDS];
|
extern long soundsiz[NUM_SOUNDS];
|
||||||
extern char *level_names[MAXVOLUMES*MAXLEVELS];
|
|
||||||
extern long partime[MAXVOLUMES*MAXLEVELS],designertime[MAXVOLUMES*MAXLEVELS];
|
|
||||||
extern char volume_names[MAXVOLUMES][33];
|
extern char volume_names[MAXVOLUMES][33];
|
||||||
extern char skill_names[5][33];
|
extern char skill_names[5][33];
|
||||||
|
|
||||||
|
@ -574,7 +572,6 @@ enum gametypeflags {
|
||||||
|
|
||||||
#define GTFLAGS(x) (gametype_flags[ud.coop] & x)
|
#define GTFLAGS(x) (gametype_flags[ud.coop] & x)
|
||||||
|
|
||||||
extern char *level_file_names[MAXVOLUMES*MAXLEVELS];
|
|
||||||
extern char num_volumes;
|
extern char num_volumes;
|
||||||
|
|
||||||
extern int lastsavedpos;
|
extern int lastsavedpos;
|
||||||
|
@ -898,6 +895,13 @@ extern int redefined_quote_count;
|
||||||
|
|
||||||
extern char setupfilename[BMAX_PATH];
|
extern char setupfilename[BMAX_PATH];
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
char *name, *filename, *musicfn;
|
||||||
|
long partime, designertime;
|
||||||
|
} map_t;
|
||||||
|
|
||||||
|
extern map_t map[MAXVOLUMES*MAXLEVELS];
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -925,7 +925,7 @@ void getpackets(void)
|
||||||
voting = packbuf[2];
|
voting = packbuf[2];
|
||||||
vote_episode = packbuf[3];
|
vote_episode = packbuf[3];
|
||||||
vote_map = packbuf[4];
|
vote_map = packbuf[4];
|
||||||
Bsprintf(tempbuf,"%s^00 HAS CALLED A VOTE TO CHANGE MAP TO %s (E%dL%d)",ud.user_name[(unsigned char)packbuf[2]],level_names[(unsigned char)(packbuf[3]*MAXLEVELS + packbuf[4])],packbuf[3]+1,packbuf[4]+1);
|
Bsprintf(tempbuf,"%s^00 HAS CALLED A VOTE TO CHANGE MAP TO %s (E%dL%d)",ud.user_name[(unsigned char)packbuf[2]],map[(unsigned char)(packbuf[3]*MAXLEVELS + packbuf[4])].name,packbuf[3]+1,packbuf[4]+1);
|
||||||
adduserquote(tempbuf);
|
adduserquote(tempbuf);
|
||||||
Bsprintf(tempbuf,"PRESS F1 TO VOTE YES, F2 TO VOTE NO");
|
Bsprintf(tempbuf,"PRESS F1 TO VOTE YES, F2 TO VOTE NO");
|
||||||
adduserquote(tempbuf);
|
adduserquote(tempbuf);
|
||||||
|
@ -3380,7 +3380,7 @@ void displayrest(long smoothratio)
|
||||||
else a = 182;
|
else a = 182;
|
||||||
|
|
||||||
minitext(1,a+6,volume_names[ud.volume_number],0,2+8+16);
|
minitext(1,a+6,volume_names[ud.volume_number],0,2+8+16);
|
||||||
minitext(1,a+12,level_names[ud.volume_number*MAXLEVELS + ud.level_number],0,2+8+16);
|
minitext(1,a+12,map[ud.volume_number*MAXLEVELS + ud.level_number].name,0,2+8+16);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7462,7 +7462,7 @@ FOUNDCHEAT:
|
||||||
levnume--;
|
levnume--;
|
||||||
|
|
||||||
if ((VOLUMEONE && volnume > 0) || volnume > num_volumes-1 ||
|
if ((VOLUMEONE && volnume > 0) || volnume > num_volumes-1 ||
|
||||||
levnume >= MAXLEVELS || level_file_names[volnume*MAXLEVELS+levnume] == NULL)
|
levnume >= MAXLEVELS || map[volnume*MAXLEVELS+levnume].filename == NULL)
|
||||||
{
|
{
|
||||||
ps[myconnectindex].cheat_phase = 0;
|
ps[myconnectindex].cheat_phase = 0;
|
||||||
KB_FlushKeyBoardQueue();
|
KB_FlushKeyBoardQueue();
|
||||||
|
@ -7845,15 +7845,15 @@ static void nonsharedkeys(void)
|
||||||
{
|
{
|
||||||
i = (VOLUMEALL?MAXVOLUMES*MAXLEVELS:6);
|
i = (VOLUMEALL?MAXVOLUMES*MAXLEVELS:6);
|
||||||
music_select++;
|
music_select++;
|
||||||
while ((music_fn[0][(unsigned char)music_select] == NULL) && music_select < i)
|
while ((map[(unsigned char)music_select].musicfn == NULL) && music_select < i)
|
||||||
music_select++;
|
music_select++;
|
||||||
if (music_select == i)
|
if (music_select == i)
|
||||||
music_select = 0;
|
music_select = 0;
|
||||||
if (music_fn[0][(unsigned char)music_select] != NULL)
|
if (map[(unsigned char)music_select].musicfn != NULL)
|
||||||
{
|
{
|
||||||
Bsprintf(fta_quotes[26],"PLAYING %s",&music_fn[0][(unsigned char)music_select][0]);
|
Bsprintf(fta_quotes[26],"PLAYING %s",&map[(unsigned char)music_select].musicfn[0]);
|
||||||
FTA(26,&ps[myconnectindex]);
|
FTA(26,&ps[myconnectindex]);
|
||||||
playmusic(&music_fn[0][(unsigned char)music_select][0]);
|
playmusic(&map[(unsigned char)music_select].musicfn[0]);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -8071,8 +8071,8 @@ FAKE_F3:
|
||||||
if (KB_KeyPressed(sc_F5) && config.MusicDevice >= 0)
|
if (KB_KeyPressed(sc_F5) && config.MusicDevice >= 0)
|
||||||
{
|
{
|
||||||
KB_ClearKeyDown(sc_F5);
|
KB_ClearKeyDown(sc_F5);
|
||||||
if (music_fn[0][(unsigned char)music_select] != NULL)
|
if (map[(unsigned char)music_select].musicfn != NULL)
|
||||||
Bstrcpy(fta_quotes[26],&music_fn[0][(unsigned char)music_select][0]);
|
Bstrcpy(fta_quotes[26],&map[(unsigned char)music_select].musicfn[0]);
|
||||||
else fta_quotes[26][0] = '\0';
|
else fta_quotes[26][0] = '\0';
|
||||||
Bstrcat(fta_quotes[26],". USE SHIFT-F5 TO CHANGE.");
|
Bstrcat(fta_quotes[26],". USE SHIFT-F5 TO CHANGE.");
|
||||||
FTA(26,&ps[myconnectindex]);
|
FTA(26,&ps[myconnectindex]);
|
||||||
|
@ -9270,12 +9270,12 @@ static void freeconmem(void)
|
||||||
|
|
||||||
for (i=(MAXLEVELS*MAXVOLUMES)-1;i>=0;i--)
|
for (i=(MAXLEVELS*MAXVOLUMES)-1;i>=0;i--)
|
||||||
{
|
{
|
||||||
if (level_names[i] != NULL)
|
if (map[i].name != NULL)
|
||||||
Bfree(level_names[i]);
|
Bfree(map[i].name);
|
||||||
if (level_file_names[i] != NULL)
|
if (map[i].filename != NULL)
|
||||||
Bfree(level_file_names[i]);
|
Bfree(map[i].filename);
|
||||||
if (music_fn[0][i] != NULL)
|
if (map[i].musicfn != NULL)
|
||||||
Bfree(music_fn[0][i]);
|
Bfree(map[i].musicfn);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (i=MAXQUOTES-1;i>=0;i--)
|
for (i=MAXQUOTES-1;i>=0;i--)
|
||||||
|
@ -10412,7 +10412,7 @@ MAIN_LOOP_RESTART:
|
||||||
{
|
{
|
||||||
Bsprintf(tempbuf,"%s^00 HAS CALLED A VOTE FOR MAP",ud.user_name[voting]);
|
Bsprintf(tempbuf,"%s^00 HAS CALLED A VOTE FOR MAP",ud.user_name[voting]);
|
||||||
gametext(160,40,tempbuf,0,2+8+16);
|
gametext(160,40,tempbuf,0,2+8+16);
|
||||||
Bsprintf(tempbuf,"%s (E%dL%d)",level_names[vote_episode*MAXLEVELS + vote_map],vote_episode+1,vote_map+1);
|
Bsprintf(tempbuf,"%s (E%dL%d)",map[vote_episode*MAXLEVELS + vote_map].name,vote_episode+1,vote_map+1);
|
||||||
gametext(160,48,tempbuf,0,2+8+16);
|
gametext(160,48,tempbuf,0,2+8+16);
|
||||||
gametext(160,70,"PRESS F1 TO VOTE YES, F2 TO VOTE NO",0,2+8+16);
|
gametext(160,70,"PRESS F1 TO VOTE YES, F2 TO VOTE NO",0,2+8+16);
|
||||||
}
|
}
|
||||||
|
@ -11627,7 +11627,7 @@ void dobonus(int bonusonly)
|
||||||
if (!lastmapname) lastmapname = Bstrrchr(boardfilename,'/');
|
if (!lastmapname) lastmapname = Bstrrchr(boardfilename,'/');
|
||||||
if (!lastmapname) lastmapname = boardfilename;
|
if (!lastmapname) lastmapname = boardfilename;
|
||||||
}
|
}
|
||||||
else lastmapname = level_names[(ud.volume_number*MAXLEVELS)+ud.last_level-1];
|
else lastmapname = map[(ud.volume_number*MAXLEVELS)+ud.last_level-1].name;
|
||||||
|
|
||||||
bonuscnt = 0;
|
bonuscnt = 0;
|
||||||
|
|
||||||
|
@ -11938,7 +11938,7 @@ FRAGBONUS:
|
||||||
if (PLUTOPAK) // JBF 20030804
|
if (PLUTOPAK) // JBF 20030804
|
||||||
rotatesprite((260)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,0,0,2+8,0,0,xdim-1,ydim-1);
|
rotatesprite((260)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,0,0,2+8,0,0,xdim-1,ydim-1);
|
||||||
gametext(160,58+2,"MULTIPLAYER TOTALS",0,2+8+16);
|
gametext(160,58+2,"MULTIPLAYER TOTALS",0,2+8+16);
|
||||||
gametext(160,58+10,level_names[(ud.volume_number*MAXLEVELS)+ud.last_level-1],0,2+8+16);
|
gametext(160,58+10,map[(ud.volume_number*MAXLEVELS)+ud.last_level-1].name,0,2+8+16);
|
||||||
|
|
||||||
gametext(160,165,"PRESS ANY KEY TO CONTINUE",0,2+8+16);
|
gametext(160,165,"PRESS ANY KEY TO CONTINUE",0,2+8+16);
|
||||||
|
|
||||||
|
@ -12045,11 +12045,11 @@ FRAGBONUS:
|
||||||
totalclock = 0;
|
totalclock = 0;
|
||||||
tinc = 0;
|
tinc = 0;
|
||||||
|
|
||||||
playerbest = CONFIG_GetMapBestTime(level_file_names[ud.volume_number*MAXLEVELS+ud.last_level-1]);
|
playerbest = CONFIG_GetMapBestTime(map[ud.volume_number*MAXLEVELS+ud.last_level-1].filename);
|
||||||
|
|
||||||
if (ps[myconnectindex].player_par < playerbest || playerbest < 0)
|
if (ps[myconnectindex].player_par < playerbest || playerbest < 0)
|
||||||
{
|
{
|
||||||
CONFIG_SetMapBestTime(level_file_names[ud.volume_number*MAXLEVELS+ud.last_level-1], ps[myconnectindex].player_par);
|
CONFIG_SetMapBestTime(map[ud.volume_number*MAXLEVELS+ud.last_level-1].filename, ps[myconnectindex].player_par);
|
||||||
// if(playerbest != -1)
|
// if(playerbest != -1)
|
||||||
// playerbest = ps[myconnectindex].player_par;
|
// playerbest = ps[myconnectindex].player_par;
|
||||||
}
|
}
|
||||||
|
@ -12061,11 +12061,11 @@ FRAGBONUS:
|
||||||
clockpad = max(clockpad,ij);
|
clockpad = max(clockpad,ij);
|
||||||
if (!(ud.volume_number == 0 && ud.last_level-1 == 7))
|
if (!(ud.volume_number == 0 && ud.last_level-1 == 7))
|
||||||
{
|
{
|
||||||
for (ii=partime[ud.volume_number*MAXLEVELS+ud.last_level-1]/(26*60), ij=1; ii>9; ii/=10, ij++) ;
|
for (ii=map[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/(26*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||||
clockpad = max(clockpad,ij);
|
clockpad = max(clockpad,ij);
|
||||||
if (!NAM)
|
if (!NAM)
|
||||||
{
|
{
|
||||||
for (ii=designertime[ud.volume_number*MAXLEVELS+ud.last_level-1]/(26*60), ij=1; ii>9; ii/=10, ij++) ;
|
for (ii=map[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/(26*60), ij=1; ii>9; ii/=10, ij++) ;
|
||||||
clockpad = max(clockpad,ij);
|
clockpad = max(clockpad,ij);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -12185,16 +12185,16 @@ FRAGBONUS:
|
||||||
if (!(ud.volume_number == 0 && ud.last_level-1 == 7))
|
if (!(ud.volume_number == 0 && ud.last_level-1 == 7))
|
||||||
{
|
{
|
||||||
Bsprintf(tempbuf,"%0*ld:%02ld",clockpad,
|
Bsprintf(tempbuf,"%0*ld:%02ld",clockpad,
|
||||||
(partime[ud.volume_number*MAXLEVELS+ud.last_level-1]/(26*60)),
|
(map[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/(26*60)),
|
||||||
(partime[ud.volume_number*MAXLEVELS+ud.last_level-1]/26)%60);
|
(map[ud.volume_number*MAXLEVELS+ud.last_level-1].partime/26)%60);
|
||||||
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
|
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
|
||||||
yy+=10;
|
yy+=10;
|
||||||
|
|
||||||
if (!NAM)
|
if (!NAM)
|
||||||
{
|
{
|
||||||
Bsprintf(tempbuf,"%0*ld:%02ld",clockpad,
|
Bsprintf(tempbuf,"%0*ld:%02ld",clockpad,
|
||||||
(designertime[ud.volume_number*MAXLEVELS+ud.last_level-1]/(26*60)),
|
(map[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/(26*60)),
|
||||||
(designertime[ud.volume_number*MAXLEVELS+ud.last_level-1]/26)%60);
|
(map[ud.volume_number*MAXLEVELS+ud.last_level-1].designertime/26)%60);
|
||||||
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
|
gametext((320>>2)+71,yy+9,tempbuf,0,2+8+16);
|
||||||
yy+=10;
|
yy+=10;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1881,12 +1881,12 @@ static int parsecommand(void)
|
||||||
}
|
}
|
||||||
tempbuf[j+1] = '\0';
|
tempbuf[j+1] = '\0';
|
||||||
|
|
||||||
if (music_fn[k][i] == NULL)
|
if (map[(k*MAXLEVELS)+i].musicfn == NULL)
|
||||||
music_fn[k][i] = Bcalloc(Bstrlen(tempbuf)+1,sizeof(char));
|
map[(k*MAXLEVELS)+i].musicfn = Bcalloc(Bstrlen(tempbuf)+1,sizeof(char));
|
||||||
else if ((Bstrlen(tempbuf)+1) > sizeof(music_fn[k][i]))
|
else if ((Bstrlen(tempbuf)+1) > sizeof(map[(k*MAXLEVELS)+i].musicfn))
|
||||||
music_fn[k][i] = Brealloc(music_fn[k][i],(Bstrlen(tempbuf)+1));
|
map[(k*MAXLEVELS)+i].musicfn = Brealloc(map[(k*MAXLEVELS)+i].musicfn,(Bstrlen(tempbuf)+1));
|
||||||
|
|
||||||
Bstrcpy(music_fn[k][i],tempbuf);
|
Bstrcpy(map[(k*MAXLEVELS)+i].musicfn,tempbuf);
|
||||||
|
|
||||||
textptr += j;
|
textptr += j;
|
||||||
if (i > MAXLEVELS-1) break;
|
if (i > MAXLEVELS-1) break;
|
||||||
|
@ -4065,25 +4065,25 @@ repeatcase:
|
||||||
|
|
||||||
Bcorrectfilename(tempbuf,0);
|
Bcorrectfilename(tempbuf,0);
|
||||||
|
|
||||||
if (level_file_names[j*MAXLEVELS+k] == NULL)
|
if (map[j*MAXLEVELS+k].filename == NULL)
|
||||||
level_file_names[j*MAXLEVELS+k] = Bcalloc(Bstrlen(tempbuf)+1,sizeof(char));
|
map[j*MAXLEVELS+k].filename = Bcalloc(Bstrlen(tempbuf)+1,sizeof(char));
|
||||||
else if ((Bstrlen(tempbuf)+1) > sizeof(level_file_names[j*MAXLEVELS+k]))
|
else if ((Bstrlen(tempbuf)+1) > sizeof(map[j*MAXLEVELS+k].filename))
|
||||||
level_file_names[j*MAXLEVELS+k] = Brealloc(level_file_names[j*MAXLEVELS+k],(Bstrlen(tempbuf)+1));
|
map[j*MAXLEVELS+k].filename = Brealloc(map[j*MAXLEVELS+k].filename,(Bstrlen(tempbuf)+1));
|
||||||
|
|
||||||
/* initprintf("level file name string len: %ld\n",Bstrlen(tempbuf)); */
|
/* initprintf("level file name string len: %ld\n",Bstrlen(tempbuf)); */
|
||||||
|
|
||||||
Bstrcpy(level_file_names[j*MAXLEVELS+k],tempbuf);
|
Bstrcpy(map[j*MAXLEVELS+k].filename,tempbuf);
|
||||||
|
|
||||||
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
||||||
|
|
||||||
partime[j*MAXLEVELS+k] =
|
map[j*MAXLEVELS+k].partime =
|
||||||
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*26*60)+
|
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*26*60)+
|
||||||
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*26);
|
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*26);
|
||||||
|
|
||||||
textptr += 5;
|
textptr += 5;
|
||||||
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
while (*textptr == ' ' || *textptr == '\t') textptr++;
|
||||||
|
|
||||||
designertime[j*MAXLEVELS+k] =
|
map[j*MAXLEVELS+k].designertime =
|
||||||
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*26*60)+
|
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*26*60)+
|
||||||
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*26);
|
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*26);
|
||||||
|
|
||||||
|
@ -4107,14 +4107,14 @@ repeatcase:
|
||||||
|
|
||||||
tempbuf[i] = '\0';
|
tempbuf[i] = '\0';
|
||||||
|
|
||||||
if (level_names[j*MAXLEVELS+k] == NULL)
|
if (map[j*MAXLEVELS+k].name == NULL)
|
||||||
level_names[j*MAXLEVELS+k] = Bcalloc(Bstrlen(tempbuf)+1,sizeof(char));
|
map[j*MAXLEVELS+k].name = Bcalloc(Bstrlen(tempbuf)+1,sizeof(char));
|
||||||
else if ((Bstrlen(tempbuf)+1) > sizeof(level_names[j*MAXLEVELS+k]))
|
else if ((Bstrlen(tempbuf)+1) > sizeof(map[j*MAXLEVELS+k].name))
|
||||||
level_names[j*MAXLEVELS+k] = Brealloc(level_names[j*MAXLEVELS+k],(Bstrlen(tempbuf)+1));
|
map[j*MAXLEVELS+k].name = Brealloc(map[j*MAXLEVELS+k].name,(Bstrlen(tempbuf)+1));
|
||||||
|
|
||||||
/* initprintf("level name string len: %ld\n",Bstrlen(tempbuf)); */
|
/* initprintf("level name string len: %ld\n",Bstrlen(tempbuf)); */
|
||||||
|
|
||||||
Bstrcpy(level_names[j*MAXLEVELS+k],tempbuf);
|
Bstrcpy(map[j*MAXLEVELS+k].name,tempbuf);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
|
|
@ -6136,8 +6136,8 @@ static int parse(void)
|
||||||
case CON_STARTTRACK:
|
case CON_STARTTRACK:
|
||||||
insptr++;
|
insptr++;
|
||||||
music_select=*insptr++;
|
music_select=*insptr++;
|
||||||
if (music_fn[ud.volume_number][(unsigned char)music_select] != NULL)
|
if (map[(unsigned char)music_select].musicfn != NULL)
|
||||||
playmusic(&music_fn[ud.volume_number][(unsigned char)music_select][0]);
|
playmusic(&map[(unsigned char)music_select].musicfn[0]);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CON_GETTEXTURECEILING:
|
case CON_GETTEXTURECEILING:
|
||||||
|
|
|
@ -56,8 +56,8 @@ short mirrorwall[64], mirrorsector[64], mirrorcnt;
|
||||||
|
|
||||||
int current_menu;
|
int current_menu;
|
||||||
|
|
||||||
char *level_names[MAXVOLUMES*MAXLEVELS],*level_file_names[MAXVOLUMES*MAXLEVELS];
|
map_t map[MAXVOLUMES*MAXLEVELS];
|
||||||
long partime[MAXVOLUMES*MAXLEVELS],designertime[MAXVOLUMES*MAXLEVELS];
|
|
||||||
char volume_names[MAXVOLUMES][33] = { "L.A. MELTDOWN", "LUNAR APOCALYPSE", "SHRAPNEL CITY" };
|
char volume_names[MAXVOLUMES][33] = { "L.A. MELTDOWN", "LUNAR APOCALYPSE", "SHRAPNEL CITY" };
|
||||||
char skill_names[5][33] = { "PIECE OF CAKE", "LET'S ROCK", "COME GET SOME", "DAMN I'M GOOD" };
|
char skill_names[5][33] = { "PIECE OF CAKE", "LET'S ROCK", "COME GET SOME", "DAMN I'M GOOD" };
|
||||||
|
|
||||||
|
|
|
@ -4232,8 +4232,8 @@ cheat_for_port_credits:
|
||||||
{
|
{
|
||||||
if (ud.recstat != 2 && ps[myconnectindex].gm&MODE_GAME)
|
if (ud.recstat != 2 && ps[myconnectindex].gm&MODE_GAME)
|
||||||
{
|
{
|
||||||
if (music_fn[0][(unsigned char)music_select] != NULL)
|
if (map[(unsigned char)music_select].musicfn != NULL)
|
||||||
playmusic(&music_fn[0][(unsigned char)music_select][0]);
|
playmusic(&map[(unsigned char)music_select].musicfn[0]);
|
||||||
}
|
}
|
||||||
else playmusic(&env_music_fn[0][0]);
|
else playmusic(&env_music_fn[0][0]);
|
||||||
|
|
||||||
|
@ -4836,7 +4836,7 @@ VOLUME_ALL_40x:
|
||||||
if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0))
|
if (ud.m_volume_number == 0 && ud.m_level_number > 6+(boardfilename[0]!=0))
|
||||||
ud.m_level_number = 0;
|
ud.m_level_number = 0;
|
||||||
|
|
||||||
while (level_names[(ud.m_volume_number*MAXLEVELS)+ud.m_level_number] == NULL)
|
while (map[(ud.m_volume_number*MAXLEVELS)+ud.m_level_number].name == NULL)
|
||||||
{
|
{
|
||||||
if (ud.m_level_number < i || i == 0)
|
if (ud.m_level_number < i || i == 0)
|
||||||
ud.m_level_number--;
|
ud.m_level_number--;
|
||||||
|
@ -4965,7 +4965,7 @@ VOLUME_ALL_40x:
|
||||||
gametext(c+70,57+16-7-9,volume_names[ud.m_volume_number],MENUHIGHLIGHT(1),2+8+16);
|
gametext(c+70,57+16-7-9,volume_names[ud.m_volume_number],MENUHIGHLIGHT(1),2+8+16);
|
||||||
}
|
}
|
||||||
|
|
||||||
gametext(c+70,57+16+16-7-9,&level_names[MAXLEVELS*ud.m_volume_number+ud.m_level_number][0],MENUHIGHLIGHT(2),2+8+16);
|
gametext(c+70,57+16+16-7-9,&map[MAXLEVELS*ud.m_volume_number+ud.m_level_number].name[0],MENUHIGHLIGHT(2),2+8+16);
|
||||||
|
|
||||||
gametext(c+70,57+16+16+16-7-9,ud.m_monsters_off == 0 || ud.m_player_skill > 0?skill_names[ud.m_player_skill]:"NONE",MENUHIGHLIGHT(3),2+8+16);
|
gametext(c+70,57+16+16+16-7-9,ud.m_monsters_off == 0 || ud.m_player_skill > 0?skill_names[ud.m_player_skill]:"NONE",MENUHIGHLIGHT(3),2+8+16);
|
||||||
|
|
||||||
|
|
|
@ -363,8 +363,8 @@ static int osdcmd_restartsound(const osdfuncparm_t *parm)
|
||||||
{
|
{
|
||||||
if (ud.recstat != 2 && ps[myconnectindex].gm&MODE_GAME)
|
if (ud.recstat != 2 && ps[myconnectindex].gm&MODE_GAME)
|
||||||
{
|
{
|
||||||
if (music_fn[0][(unsigned char)music_select] != NULL)
|
if (map[(unsigned char)music_select].musicfn != NULL)
|
||||||
playmusic(&music_fn[0][(unsigned char)music_select][0]);
|
playmusic(&map[(unsigned char)music_select].musicfn[0]);
|
||||||
}
|
}
|
||||||
else playmusic(&env_music_fn[0][0]);
|
else playmusic(&env_music_fn[0][0]);
|
||||||
}
|
}
|
||||||
|
|
|
@ -351,8 +351,8 @@ static void dofrontscreens(char *statustext)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
menutext(160,90,0,0,"ENTERING");
|
menutext(160,90,0,0,"ENTERING");
|
||||||
if (level_names[(ud.volume_number*MAXLEVELS) + ud.level_number] != NULL)
|
if (map[(ud.volume_number*MAXLEVELS) + ud.level_number].name != NULL)
|
||||||
menutext(160,90+16+8,0,0,level_names[(ud.volume_number*MAXLEVELS) + ud.level_number]);
|
menutext(160,90+16+8,0,0,map[(ud.volume_number*MAXLEVELS) + ud.level_number].name);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (statustext) gametext(160,180,statustext,0,2+8+16);
|
if (statustext) gametext(160,180,statustext,0,2+8+16);
|
||||||
|
@ -1556,8 +1556,8 @@ static void getlevelfromfilename(const char *fn, char *volume, char *level)
|
||||||
{
|
{
|
||||||
for (*level=0;*level<MAXLEVELS;(*level)++)
|
for (*level=0;*level<MAXLEVELS;(*level)++)
|
||||||
{
|
{
|
||||||
if (level_file_names[(*volume*MAXLEVELS)+*level] != NULL)
|
if (map[(*volume*MAXLEVELS)+*level].filename != NULL)
|
||||||
if (!Bstrcasecmp(fn, level_file_names[(*volume*MAXLEVELS)+*level]))
|
if (!Bstrcasecmp(fn, map[(*volume*MAXLEVELS)+*level].filename))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (*level != MAXLEVELS)
|
if (*level != MAXLEVELS)
|
||||||
|
@ -1614,16 +1614,16 @@ int enterlevel(int g)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (level_names[(ud.volume_number*MAXLEVELS)+ud.level_number] == NULL || level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number] == NULL)
|
if (map[(ud.volume_number*MAXLEVELS)+ud.level_number].name == NULL || map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename == NULL)
|
||||||
{
|
{
|
||||||
if (boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0)
|
if (boardfilename[0] != 0 && ud.m_level_number == 7 && ud.m_volume_number == 0)
|
||||||
{
|
{
|
||||||
if (level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number] == NULL)
|
if (map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename == NULL)
|
||||||
level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number] = Bcalloc(BMAX_PATH,sizeof(char));
|
map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename = Bcalloc(BMAX_PATH,sizeof(char));
|
||||||
if (level_names[(ud.volume_number*MAXLEVELS)+ud.level_number] == NULL)
|
if (map[(ud.volume_number*MAXLEVELS)+ud.level_number].name == NULL)
|
||||||
{
|
{
|
||||||
level_names[(ud.volume_number*MAXLEVELS)+ud.level_number] = Bcalloc(9,sizeof(char));
|
map[(ud.volume_number*MAXLEVELS)+ud.level_number].name = Bcalloc(9,sizeof(char));
|
||||||
Bsprintf(level_names[(ud.volume_number*MAXLEVELS)+ud.level_number],"USER MAP");
|
Bsprintf(map[(ud.volume_number*MAXLEVELS)+ud.level_number].name,"USER MAP");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1644,7 +1644,7 @@ int enterlevel(int g)
|
||||||
Bstrcpy(levname, boardfilename);
|
Bstrcpy(levname, boardfilename);
|
||||||
Bsprintf(apptitle," - %s",levname);
|
Bsprintf(apptitle," - %s",levname);
|
||||||
}
|
}
|
||||||
else Bsprintf(apptitle," - %s",level_names[(ud.volume_number*MAXLEVELS)+ud.level_number]);
|
else Bsprintf(apptitle," - %s",map[(ud.volume_number*MAXLEVELS)+ud.level_number].name);
|
||||||
|
|
||||||
if (VOLUMEALL) Bsprintf(tempbuf,HEAD2);
|
if (VOLUMEALL) Bsprintf(tempbuf,HEAD2);
|
||||||
else Bsprintf(tempbuf,HEAD);
|
else Bsprintf(tempbuf,HEAD);
|
||||||
|
@ -1678,16 +1678,16 @@ int enterlevel(int g)
|
||||||
if (!loadmaphack(levname)) initprintf("Loaded map hack file '%s'\n",levname);
|
if (!loadmaphack(levname)) initprintf("Loaded map hack file '%s'\n",levname);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (loadboard(level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number],0,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum) == -1)
|
else if (loadboard(map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename,0,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum) == -1)
|
||||||
{
|
{
|
||||||
initprintf("Map %s not found!\n",level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number]);
|
initprintf("Map %s not found!\n",map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename);
|
||||||
//gameexit(tempbuf);
|
//gameexit(tempbuf);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
char *p;
|
char *p;
|
||||||
strcpy(levname, level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number]);
|
strcpy(levname, map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename);
|
||||||
p = Bstrrchr(levname,'.');
|
p = Bstrrchr(levname,'.');
|
||||||
if (!p) strcat(levname,".mhk");
|
if (!p) strcat(levname,".mhk");
|
||||||
else
|
else
|
||||||
|
@ -1704,14 +1704,14 @@ int enterlevel(int g)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
||||||
i = strlen(level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number]);
|
i = strlen(map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename);
|
||||||
copybufbyte(level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number],&levname[0],i);
|
copybufbyte(map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename,&levname[0],i);
|
||||||
levname[i] = 255;
|
levname[i] = 255;
|
||||||
levname[i+1] = 0;
|
levname[i+1] = 0;
|
||||||
|
|
||||||
if (loadboard(levname,1,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum) == -1)
|
if (loadboard(levname,1,&ps[0].posx, &ps[0].posy, &ps[0].posz, &ps[0].ang,&ps[0].cursectnum) == -1)
|
||||||
{
|
{
|
||||||
initprintf("Map '%s' not found!\n",level_file_names[(ud.volume_number*MAXLEVELS)+ud.level_number]);
|
initprintf("Map '%s' not found!\n",map[(ud.volume_number*MAXLEVELS)+ud.level_number].filename);
|
||||||
//gameexit(tempbuf);
|
//gameexit(tempbuf);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
@ -1751,8 +1751,8 @@ int enterlevel(int g)
|
||||||
if (ud.recstat != 2)
|
if (ud.recstat != 2)
|
||||||
{
|
{
|
||||||
music_select = (ud.volume_number*MAXLEVELS) + ud.level_number;
|
music_select = (ud.volume_number*MAXLEVELS) + ud.level_number;
|
||||||
if (music_fn[0][(unsigned char)music_select] != NULL)
|
if (map[(unsigned char)music_select].musicfn != NULL)
|
||||||
playmusic(&music_fn[0][(unsigned char)music_select][0]);
|
playmusic(&map[(unsigned char)music_select].musicfn[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((g&MODE_GAME) || (g&MODE_EOL))
|
if ((g&MODE_GAME) || (g&MODE_EOL))
|
||||||
|
@ -1830,6 +1830,6 @@ int enterlevel(int g)
|
||||||
// variables are set by pointer...
|
// variables are set by pointer...
|
||||||
|
|
||||||
OnEvent(EVENT_ENTERLEVEL, -1, -1, -1);
|
OnEvent(EVENT_ENTERLEVEL, -1, -1, -1);
|
||||||
initprintf("E%ldL%ld: %s\n",ud.volume_number+1,ud.level_number+1,level_names[(ud.volume_number*MAXLEVELS)+ud.level_number]);
|
initprintf("E%ldL%ld: %s\n",ud.volume_number+1,ud.level_number+1,map[(ud.volume_number*MAXLEVELS)+ud.level_number].name);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -404,10 +404,10 @@ int loadplayer(int spot)
|
||||||
|
|
||||||
i = music_select;
|
i = music_select;
|
||||||
music_select = (ud.volume_number*MAXLEVELS) + ud.level_number;
|
music_select = (ud.volume_number*MAXLEVELS) + ud.level_number;
|
||||||
if (music_fn[0][(unsigned char)music_select] != NULL && i != music_select)
|
if (map[(unsigned char)music_select].musicfn != NULL && i != music_select)
|
||||||
{
|
{
|
||||||
MUSIC_StopSong();
|
MUSIC_StopSong();
|
||||||
playmusic(&music_fn[0][(unsigned char)music_select][0]);
|
playmusic(&map[(unsigned char)music_select].musicfn[0]);
|
||||||
}
|
}
|
||||||
|
|
||||||
ps[myconnectindex].gm = MODE_GAME;
|
ps[myconnectindex].gm = MODE_GAME;
|
||||||
|
|
Loading…
Reference in a new issue