From d5c3991c2e4a894a48164b761c67d3db5e817186 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 30 Nov 2019 10:03:20 +0100 Subject: [PATCH] - fixed compile errors in menu code. --- source/common/menu/loadsavemenu.cpp | 2 +- source/common/menu/menu.h | 4 +++- source/common/menu/menudef.cpp | 8 ++++---- source/common/menu/optionmenuitems.h | 3 ++- source/duke3d/src/d_menu.cpp | 2 -- source/rr/src/d_menu.cpp | 1 - 6 files changed, 10 insertions(+), 10 deletions(-) diff --git a/source/common/menu/loadsavemenu.cpp b/source/common/menu/loadsavemenu.cpp index f68ab1d25..f3d21487f 100644 --- a/source/common/menu/loadsavemenu.cpp +++ b/source/common/menu/loadsavemenu.cpp @@ -417,7 +417,7 @@ protected: FString EndString; EndString.Format("%s" TEXTCOLOR_WHITE "%s" TEXTCOLOR_NORMAL "?\n\n%s", GStrings("MNU_DELETESG"), manager.GetSavegame(Selected)->SaveTitle.GetChars(), GStrings("PRESSYN")); - M_StartMessage(EndString, 0); + M_StartMessage(EndString, 0, -1); } return true; } diff --git a/source/common/menu/menu.h b/source/common/menu/menu.h index 2fbdf3511..ee2a40458 100644 --- a/source/common/menu/menu.h +++ b/source/common/menu/menu.h @@ -98,10 +98,12 @@ enum EMenuSounds : int AdvanceSound, BackSound, CloseSound, - PageSound + PageSound, ChangeSound }; +EXTERN_CVAR(Bool, menu_sounds) + struct event_t; class FTexture; class FFont; diff --git a/source/common/menu/menudef.cpp b/source/common/menu/menudef.cpp index 2faaa6935..63f66dc93 100644 --- a/source/common/menu/menudef.cpp +++ b/source/common/menu/menudef.cpp @@ -879,11 +879,11 @@ static void ParseOptionMenuBody(FScanner &sc, FOptionMenuDescriptor *desc) { sc.MustGetString(); FString label = sc.String; - bool cr = false; + EColorRange cr = OptionSettings.mFontColorHeader; if (sc.CheckString(",")) { sc.MustGetNumber(); - cr = !!sc.Number; + cr = sc.Number? OptionSettings.mFontColorHeader : OptionSettings.mFontColor; // fixme! } FOptionMenuItem *it = new FOptionMenuItemStaticText(label, cr); desc->mItems.Push(it); @@ -898,11 +898,11 @@ static void ParseOptionMenuBody(FScanner &sc, FOptionMenuDescriptor *desc) sc.MustGetStringName(","); sc.MustGetString(); FName action = sc.String; - bool cr = false; + EColorRange cr = OptionSettings.mFontColorHeader; if (sc.CheckString(",")) { sc.MustGetNumber(); - cr = !!sc.Number; + cr = sc.Number ? OptionSettings.mFontColorHeader : OptionSettings.mFontColor; // fixme! } FOptionMenuItem *it = new FOptionMenuItemStaticTextSwitchable(label, label2, action, cr); desc->mItems.Push(it); diff --git a/source/common/menu/optionmenuitems.h b/source/common/menu/optionmenuitems.h index c97e53236..fdabd2e33 100644 --- a/source/common/menu/optionmenuitems.h +++ b/source/common/menu/optionmenuitems.h @@ -34,6 +34,7 @@ #include "v_text.h" #include "v_draw.h" #include "gstrings.h" +#include "v_font.h" void M_DrawConText (int color, int x, int y, const char *str); @@ -901,7 +902,7 @@ public: M_MenuSound(AdvanceSound); mEditName = GetCVarString(); mEntering = true; - DMenu* input = new DTextEnterMenu ( DMenu::CurrentMenu, mEditName, sizeof mEditName, 2, fromcontroller ); + DMenu* input = new DTextEnterMenu(DMenu::CurrentMenu, NewSmallFont, mEditName, 256, fromcontroller ); M_ActivateMenu( input ); return true; } diff --git a/source/duke3d/src/d_menu.cpp b/source/duke3d/src/d_menu.cpp index bafc2ffef..33b3b0c3c 100644 --- a/source/duke3d/src/d_menu.cpp +++ b/source/duke3d/src/d_menu.cpp @@ -507,8 +507,6 @@ void GameInterface::CustomMenuSelection(int menu, int item) VM_OnEventWithReturn(EVENT_NEWGAMECUSTOM, -1, myconnectindex, menu); } -EXTERN_CVAR(Bool, menu_sounds) - void GameInterface::StartGame(FGameStartup& gs) { int32_t skillsound = PISTOL_BODYHIT; diff --git a/source/rr/src/d_menu.cpp b/source/rr/src/d_menu.cpp index 3913dc466..6800fefe1 100644 --- a/source/rr/src/d_menu.cpp +++ b/source/rr/src/d_menu.cpp @@ -426,7 +426,6 @@ bool GameInterface::CanSave() return true; } -EXTERN_CVAR(Bool, menu_sounds) void GameInterface::StartGame(FGameStartup& gs) { int32_t skillsound = PISTOL_BODYHIT;