Fix non-Windows building.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4497 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2014-05-31 15:36:41 +00:00
parent 11e9b8f4ce
commit d4cfdb7da0

View file

@ -2472,8 +2472,10 @@ static int32_t M_MenuEntryOptionModify(MenuGroup_t* group, MenuEntry_t *entry, i
ud.showweapons = newOption; ud.showweapons = newOption;
else if (entry == &ME_GAMESETUP_CONSOLETEXT) else if (entry == &ME_GAMESETUP_CONSOLETEXT)
OSD_SetTextMode(newOption); OSD_SetTextMode(newOption);
#ifdef _WIN32
else if (entry == &ME_GAMESETUP_UPDATES) else if (entry == &ME_GAMESETUP_UPDATES)
ud.config.LastUpdateCheck = 0; ud.config.LastUpdateCheck = 0;
#endif
else if (entry == &ME_PLAYER_WEAPSWITCH_PICKUP) else if (entry == &ME_PLAYER_WEAPSWITCH_PICKUP)
{ {
ud.weaponswitch &= ~(1|4); ud.weaponswitch &= ~(1|4);