mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
Merge branch 'master' into powerslave
# Conflicts: # wadsrc/static/demolition/demolition.grpinfo
This commit is contained in:
commit
d474478800
6 changed files with 651 additions and 88 deletions
|
@ -900,8 +900,8 @@ void InitGame()
|
|||
|
||||
// LoadImages will now proceed to steal all the remaining heap space
|
||||
//_outtext("\n\n\n\n\n\n\n\n");
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||||
//buildputs("Loading sound and graphics...\n");
|
||||
//AnimateCacheCursor();
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||||
initprintf("Loading sound and graphics...\n");
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||||
TileFiles.LoadArtSet("tiles%03d.art");
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||||
|
||||
// Now free it up for later use
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||||
|
@ -2930,53 +2930,6 @@ void DosScreen(void)
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|||
{
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||||
}
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||||
|
||||
#if 0 //PLOCK_VERSION
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||||
void AlphaMessage(void)
|
||||
{
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||||
Global_PLock = TRUE; // Set the hardwired parental lock mode!
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||||
initprintf(""
|
||||
" SHADOW WARRIOR(tm) Version 1.2 \n"
|
||||
"Copyright (c) 1997 3D Realms Entertainment\n"
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||||
"\n\n"
|
||||
" NOTE: This version of Shadow Warrior has been modified from it's\n"
|
||||
" original form. All of the violent and mature content has been\n"
|
||||
" removed. To download a patch to restore this version to its\n"
|
||||
" original form visit www.3drealms.com, www.gtinteractive.com, or look\n"
|
||||
" inside your retail packaging for information about this version.\n\n\n"
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||||
);
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}
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#endif
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|
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#if 0 //UK_VERSION
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void AlphaMessage(void)
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||||
{
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initprintf(""
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||||
" SHADOW WARRIOR(tm) Version 1.2 (UK Version) \n"
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||||
"Copyright (c) 1997 3D Realms Entertainment\n"
|
||||
"\n\n"
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||||
" NOTE: This is a modified version of Shadow Warrior created for the UK.\n"
|
||||
" It has been altered from its original version to replace \"shurikens\" \n"
|
||||
" with darts. We apologize for the inconvenience and hope you enjoy the\n"
|
||||
" game. Visit us on the web at www.3drealms.com.\n\n\n"
|
||||
);
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||||
}
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||||
#endif
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||||
|
||||
#if 1 //!UK_VERSION && !PLOCK_VERSION
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||||
void AlphaMessage(void)
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||||
{
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||||
if (SW_SHAREWARE)
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||||
{
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||||
initprintf("SHADOW WARRIOR(tm) Version 1.2 (Shareware Version)\n");
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||||
}
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||||
else
|
||||
{
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||||
initprintf("SHADOW WARRIOR(tm) Version 1.2\n");
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}
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initprintf("Copyright (c) 1997 3D Realms Entertainment\n\n");
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}
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||||
#endif
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||||
|
||||
typedef struct
|
||||
{
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||||
char notshareware;
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||||
|
@ -3126,9 +3079,12 @@ int32_t GameInterface::app_main()
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|||
|
||||
DebugOperate = TRUE;
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||||
|
||||
AlphaMessage();
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||||
if (SW_SHAREWARE)
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||||
buildputs("SHADOW WARRIOR(tm) Version 1.2 (Shareware Version)\n");
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||||
else
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||||
buildputs("SHADOW WARRIOR(tm) Version 1.2\n");
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||||
|
||||
buildputs("\nType 'SW -?' for command line options.\n\n");
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||||
buildputs("Copyright (c) 1997 3D Realms Entertainment\n");
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|
||||
UserMapName[0] = '\0';
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||||
|
||||
|
@ -4810,23 +4766,20 @@ void G_Polymer_UnInit(void) { }
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|||
|
||||
#include "saveable.h"
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|
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static saveable_data saveable_build_data[] =
|
||||
{
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SAVE_DATA(sector),
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||||
SAVE_DATA(sprite),
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||||
SAVE_DATA(wall)
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};
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saveable_module saveable_build{};
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||||
|
||||
saveable_module saveable_build =
|
||||
void Saveable_Init_Dynamic()
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||||
{
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||||
// code
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||||
NULL,
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||||
0,
|
||||
static saveable_data saveable_build_data[] =
|
||||
{
|
||||
{sector, MAXSECTORS*sizeof(sectortype)},
|
||||
{sprite, MAXSPRITES*sizeof(spritetype)},
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||||
{wall, MAXWALLS*sizeof(walltype)},
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||||
};
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||||
|
||||
// data
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saveable_build_data,
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NUM_SAVEABLE_ITEMS(saveable_build_data)
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};
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saveable_build.data = saveable_build_data;
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saveable_build.numdata = NUM_SAVEABLE_ITEMS(saveable_build_data);
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||||
}
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||||
|
||||
/*extern*/ bool GameInterface::validate_hud(int requested_size) { return requested_size; }
|
||||
/*extern*/ void GameInterface::set_hud_layout(int requested_size) { /* the relevant setting is gs.BorderNum */}
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||||
|
|
|
@ -521,7 +521,7 @@ MenuGroup LoadGameGroup = {100, 5, "^Load Game", load_i, pic_loadgame, 0, m_defs
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|||
#define MAIN_XSTART 55
|
||||
#define MAIN_LINE(line) (MAIN_YSTART + (MAIN_YOFF * line))
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||||
|
||||
#define MAIN_MENU_COOL_STUFF "^Cool Stuff"
|
||||
#define MAIN_MENU_COOL_STUFF "^Credits"
|
||||
#define MAIN_MENU_HOW_TO_ORDER "^How to Order"
|
||||
|
||||
MenuItem main_i[] =
|
||||
|
@ -1258,29 +1258,24 @@ MNU_OrderCustom(UserCall call, MenuItem *item)
|
|||
|
||||
static short RegOrderScreen[] =
|
||||
{
|
||||
5262,
|
||||
5261,
|
||||
4979,
|
||||
// 5262,
|
||||
// 5261,
|
||||
5111,
|
||||
5118,
|
||||
4979,
|
||||
5113,
|
||||
//5111,
|
||||
//5118,
|
||||
//4979,
|
||||
//5261,
|
||||
//5262
|
||||
|
||||
5120 // 5114 // JBF: for my credits
|
||||
};
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||||
static short SWOrderScreen[] =
|
||||
{
|
||||
5262,
|
||||
5110,
|
||||
5112,
|
||||
5113,
|
||||
// 5262,
|
||||
5111,
|
||||
5118,
|
||||
4979,
|
||||
5113,
|
||||
|
||||
5120 // 5114 // JBF: for my credits
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||||
};
|
||||
|
|
|
@ -38,6 +38,8 @@ void Saveable_Init(void)
|
|||
{
|
||||
if (nummodules > 0) return;
|
||||
|
||||
Saveable_Init_Dynamic();
|
||||
|
||||
#define MODULE(x) { \
|
||||
extern saveable_module saveable_ ## x; \
|
||||
saveablemodules[nummodules++] = &saveable_ ## x; \
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#ifndef SAVEABLE_H
|
||||
#define SAVEABLE_H
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
typedef void *saveable_code;
|
||||
|
||||
|
@ -42,10 +43,16 @@ typedef struct
|
|||
unsigned int numdata;
|
||||
} saveable_module;
|
||||
|
||||
#define SAVE_CODE(s) (void*)s
|
||||
#define SAVE_DATA(s) { (void*)&s, sizeof(s) }
|
||||
template <typename T>
|
||||
static FORCE_INLINE constexpr enable_if_t<!std::is_pointer<T>::value, size_t> SAVE_SIZEOF(T const & obj) noexcept
|
||||
{
|
||||
return sizeof(obj);
|
||||
}
|
||||
|
||||
#define NUM_SAVEABLE_ITEMS(x) (sizeof(x)/sizeof(x[0]))
|
||||
#define SAVE_CODE(s) (void*)(s)
|
||||
#define SAVE_DATA(s) { (void*)&(s), SAVE_SIZEOF(s) }
|
||||
|
||||
#define NUM_SAVEABLE_ITEMS(x) ARRAY_SIZE(x)
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
@ -61,6 +68,7 @@ typedef struct
|
|||
} saveddatasym;
|
||||
|
||||
void Saveable_Init(void);
|
||||
void Saveable_Init_Dynamic(void);
|
||||
|
||||
int Saveable_FindCodeSym(void *ptr, savedcodesym *sym);
|
||||
int Saveable_FindDataSym(void *ptr, saveddatasym *sym);
|
||||
|
|
|
@ -28,6 +28,10 @@ CRC
|
|||
RR_CRC 0x19D9BC79
|
||||
RRRA_CRC 0x958018C6
|
||||
BLOOD_CRC 0xA8FDDA84
|
||||
SWREG12_CRC 0x7545319F
|
||||
SWWD_CRC 0xA9AAA7B7
|
||||
SWTD_CRC 0xA1A65BE8
|
||||
|
||||
POWERSLAVE_CRC 0x303CBD89
|
||||
EXHUMED_CRC 0xE3B172F1
|
||||
|
||||
|
@ -90,7 +94,7 @@ grpinfo
|
|||
size 9690241
|
||||
crc DUKE099_CRC
|
||||
flags GAMEFLAG_DUKE|GAMEFLAG_DUKEBETA
|
||||
gamefilter "Duke.Duke"
|
||||
gamefilter "Duke.Shareware"
|
||||
dependency 0
|
||||
}
|
||||
|
||||
|
@ -100,7 +104,7 @@ grpinfo
|
|||
size 10429258
|
||||
crc DUKE10_CRC
|
||||
flags GAMEFLAG_DUKE|GAMEFLAG_SHAREWARE
|
||||
gamefilter "Duke.Duke"
|
||||
gamefilter "Duke.Shareware"
|
||||
dependency 0
|
||||
}
|
||||
|
||||
|
@ -110,7 +114,7 @@ grpinfo
|
|||
size 10442980
|
||||
crc DUKE11_CRC
|
||||
flags GAMEFLAG_DUKE|GAMEFLAG_SHAREWARE
|
||||
gamefilter "Duke.Duke"
|
||||
gamefilter "Duke.Shareware"
|
||||
dependency 0
|
||||
}
|
||||
|
||||
|
@ -120,7 +124,7 @@ grpinfo
|
|||
size 11035779
|
||||
crc DUKESW_CRC
|
||||
flags GAMEFLAG_DUKE|GAMEFLAG_SHAREWARE
|
||||
gamefilter "Duke.Duke"
|
||||
gamefilter "Duke.Shareware"
|
||||
dependency 0
|
||||
}
|
||||
|
||||
|
@ -130,7 +134,7 @@ grpinfo
|
|||
size 10444391
|
||||
crc DUKEMD_CRC
|
||||
flags GAMEFLAG_DUKE|GAMEFLAG_SHAREWARE
|
||||
gamefilter "Duke.Duke"
|
||||
gamefilter "Duke.Shareware"
|
||||
dependency 0
|
||||
}
|
||||
|
||||
|
@ -140,7 +144,7 @@ grpinfo
|
|||
size 10628573
|
||||
crc DUKEMD2_CRC
|
||||
flags GAMEFLAG_DUKE|GAMEFLAG_SHAREWARE
|
||||
gamefilter "Duke.Duke"
|
||||
gamefilter "Duke.Shareware"
|
||||
dependency 0
|
||||
}
|
||||
|
||||
|
@ -331,8 +335,8 @@ grpinfo
|
|||
|
||||
grpinfo
|
||||
{
|
||||
// This is for detecting zipped versions of the mod. The default configuration with all files dumped in the game filter requires starting the game with "-route66"
|
||||
name "Redneck Rampage: Suckin' Grits on Route 66"
|
||||
loaddirectory
|
||||
scriptname "GAME66.CON"
|
||||
mustcontain "TILESA66.ART", "TILESB66.ART", "CARNIVAL.MAP", "TRUCKSTP.MAP", "GAME66.CON"
|
||||
flags GAMEFLAG_RR|GAMEFLAG_ADDON
|
||||
|
@ -356,13 +360,26 @@ grpinfo
|
|||
|
||||
grpinfo
|
||||
{
|
||||
// This is for identifying older Blood versions. Since I have no information, all I can do is testing for a few known files.
|
||||
name "BLOOD: Unknown Version"
|
||||
mustcontain "help1.qav", "cult2d2.seq", "tombstn1.kvx", "normal.plu"
|
||||
defname "blood.def"
|
||||
scriptname "BLOOD.INI"
|
||||
flags GAMEFLAG_BLOOD
|
||||
dependency 0
|
||||
loadgrp "SOUNDS.RFF", "GUI.RFF"
|
||||
gamefilter "Blood.Blood"
|
||||
}
|
||||
|
||||
grpinfo
|
||||
{
|
||||
// This is for detecting zipped versions of the mod. The default configuration with all files dumped in the game filter requires starting the game with "-cryptic"
|
||||
name "BLOOD: Cryptic Passage"
|
||||
loaddirectory
|
||||
scriptname "CRYPTIC.INI"
|
||||
mustcontain "CRYPTIC.INI", "CP01.MAP", "CP02.MAP"
|
||||
flags GAMEFLAG_BLOOD|GAMEFLAG_ADDON
|
||||
dependency BLOOD_CRC
|
||||
loadart "CPART07.AR_", "CPART15.AR_" // some versions have these file names, some have the real ones instead so these must be listed but cannot be used for checking.
|
||||
loadart "CPART07.AR_", "CPART15.AR_"
|
||||
gamefilter "Blood.Cryptic"
|
||||
}
|
||||
|
||||
|
@ -370,12 +387,75 @@ grpinfo
|
|||
{
|
||||
name "Shadow Warrior"
|
||||
flags GAMEFLAG_SW
|
||||
crc 0x7545319F
|
||||
crc SWREG12_CRC
|
||||
size 47536148
|
||||
defname "sw.def"
|
||||
gamefilter "ShadowWarrior.ShadowWarrior"
|
||||
}
|
||||
|
||||
grpinfo
|
||||
{
|
||||
name "Shadow Warrior Shareware 1.0"
|
||||
flags GAMEFLAG_SW|GAMEFLAG_SHAREWARE
|
||||
crc 0xDAA6BECE
|
||||
size 25702245
|
||||
defname "sw.def"
|
||||
gamefilter "ShadowWarrior.Shareware"
|
||||
}
|
||||
|
||||
grpinfo
|
||||
{
|
||||
name "Shadow Warrior Shareware 1.1"
|
||||
flags GAMEFLAG_SW|GAMEFLAG_SHAREWARE
|
||||
crc 0xF21A6B35
|
||||
size 25833456
|
||||
defname "sw.def"
|
||||
gamefilter "ShadowWarrior.Shareware"
|
||||
}
|
||||
|
||||
grpinfo
|
||||
{
|
||||
name "Shadow Warrior Shareware 1.2"
|
||||
flags GAMEFLAG_SW|GAMEFLAG_SHAREWARE
|
||||
crc 0x08A7FA1F
|
||||
size 26056769
|
||||
defname "sw.def"
|
||||
gamefilter "ShadowWarrior.Shareware"
|
||||
}
|
||||
|
||||
grpinfo
|
||||
{
|
||||
name "Shadow Warrior Mac Demo"
|
||||
flags GAMEFLAG_SW|GAMEFLAG_SHAREWARE
|
||||
crc 0x4227F535
|
||||
size 26056769
|
||||
defname "sw.def"
|
||||
gamefilter "ShadowWarrior.Shareware"
|
||||
}
|
||||
|
||||
grpinfo
|
||||
{
|
||||
name "Shadow Warrior: Wanton Destruction"
|
||||
flags GAMEFLAG_SW|GAMEFLAG_ADDON
|
||||
crc SWWD_CRC
|
||||
size 48698128
|
||||
defname "sw.def"
|
||||
dependency SWREG12_CRC
|
||||
gamefilter "ShadowWarrior.Wanton"
|
||||
}
|
||||
|
||||
grpinfo
|
||||
{
|
||||
name "Shadow Warrior: Twin Dragon"
|
||||
flags GAMEFLAG_SW|GAMEFLAG_ADDON
|
||||
crc SWTD_CRC
|
||||
size 12499012
|
||||
defname "twindrag.def" // included in the GRP
|
||||
dependency SWREG12_CRC
|
||||
gamefilter "ShadowWarrior.TwinDragon"
|
||||
}
|
||||
|
||||
|
||||
grpinfo
|
||||
{
|
||||
name "Powerslave"
|
||||
|
|
525
wadsrc/static/filter/shadowwarrior.shadowwarrior/SWCustom.txt
Normal file
525
wadsrc/static/filter/shadowwarrior.shadowwarrior/SWCustom.txt
Normal file
|
@ -0,0 +1,525 @@
|
|||
level 1
|
||||
{
|
||||
title "Seppuku Station"
|
||||
filename "$bullet.map"
|
||||
song "e1l01.mid"
|
||||
cdatrack 4
|
||||
besttime 60
|
||||
partime 300
|
||||
}
|
||||
level 2
|
||||
{
|
||||
title "Zilla Construction"
|
||||
filename "$dozer.map"
|
||||
song "e1l03.mid"
|
||||
cdatrack 9
|
||||
besttime 300
|
||||
partime 480
|
||||
}
|
||||
level 3
|
||||
{
|
||||
title "Master Leep's Temple"
|
||||
filename "$shrine.map"
|
||||
song "e1l02.mid"
|
||||
cdatrack 12
|
||||
besttime 196
|
||||
partime 600
|
||||
}
|
||||
level 4
|
||||
{
|
||||
title "Dark Woods of the Serpent"
|
||||
filename "$woods.map"
|
||||
song "e1l04.mid"
|
||||
cdatrack 10
|
||||
besttime 428
|
||||
partime 960
|
||||
}
|
||||
level 5
|
||||
{
|
||||
title "Rising Son"
|
||||
filename "$whirl.map"
|
||||
song "yokoha03.mid"
|
||||
cdatrack 5
|
||||
besttime 330
|
||||
partime 600
|
||||
}
|
||||
level 6
|
||||
{
|
||||
title "Killing Fields"
|
||||
filename "$tank.map"
|
||||
song "nippon34.mid"
|
||||
cdatrack 6
|
||||
besttime 120
|
||||
partime 240
|
||||
}
|
||||
level 7
|
||||
{
|
||||
title "Hara-Kiri Harbor"
|
||||
filename "$boat.map"
|
||||
song "execut11.mid"
|
||||
cdatrack 8
|
||||
besttime 120
|
||||
partime 240
|
||||
}
|
||||
level 8
|
||||
{
|
||||
title "Zilla's Villa"
|
||||
filename "$garden.map"
|
||||
song "execut11.mid"
|
||||
cdatrack 11
|
||||
besttime 66
|
||||
partime 120
|
||||
}
|
||||
level 9
|
||||
{
|
||||
title "Monastery"
|
||||
filename "$outpost.map"
|
||||
song "sanai.mid"
|
||||
cdatrack 12
|
||||
besttime 90
|
||||
partime 180
|
||||
}
|
||||
level 10
|
||||
{
|
||||
title "Raider of the Lost Wang"
|
||||
filename "$hidtemp.map"
|
||||
song "kotec2.mid"
|
||||
cdatrack 5
|
||||
besttime 125
|
||||
partime 250
|
||||
}
|
||||
level 11
|
||||
{
|
||||
title "Sumo Sky Palace"
|
||||
filename "$plax1.map"
|
||||
song "kotec2.mid"
|
||||
cdatrack 10
|
||||
besttime 392
|
||||
partime 720
|
||||
}
|
||||
level 12
|
||||
{
|
||||
title "Bath House"
|
||||
filename "$bath.map"
|
||||
song "yokoha03"
|
||||
cdatrack 4
|
||||
besttime 600
|
||||
partime 600
|
||||
}
|
||||
level 13
|
||||
{
|
||||
title "Unfriendly Skies"
|
||||
filename "$airport.map"
|
||||
song "nippon34"
|
||||
cdatrack 6
|
||||
besttime 180
|
||||
partime 300
|
||||
}
|
||||
level 14
|
||||
{
|
||||
title "Crude Oil"
|
||||
filename "$refiner.map"
|
||||
song "kotoki12.mid"
|
||||
cdatrack 9
|
||||
besttime 160
|
||||
partime 300
|
||||
}
|
||||
level 15
|
||||
{
|
||||
title "Coolie Mines"
|
||||
filename "$newmine.map"
|
||||
song "hoshia02.mid"
|
||||
cdatrack 7
|
||||
besttime 180
|
||||
partime 300
|
||||
}
|
||||
level 16
|
||||
{
|
||||
title "Subpen 7"
|
||||
filename "$subbase.map"
|
||||
song "hoshia02.mid"
|
||||
cdatrack 10
|
||||
besttime 122
|
||||
partime 240
|
||||
}
|
||||
level 17
|
||||
{
|
||||
title "The Great Escape"
|
||||
filename "$rock.map"
|
||||
song ""
|
||||
cdatrack 8
|
||||
besttime 198
|
||||
partime 360
|
||||
}
|
||||
level 18
|
||||
{
|
||||
title "Floating Fortress"
|
||||
filename "$yamato.map"
|
||||
song "sanai.mid"
|
||||
cdatrack 7
|
||||
besttime 698
|
||||
partime 1200
|
||||
}
|
||||
level 19
|
||||
{
|
||||
title "Water Torture"
|
||||
filename "$seabase.map"
|
||||
song "kotec2.mid"
|
||||
cdatrack 9
|
||||
besttime 307
|
||||
partime 480
|
||||
}
|
||||
level 20
|
||||
{
|
||||
title "Stone Rain"
|
||||
filename "$volcano.map"
|
||||
song ""
|
||||
cdatrack 10
|
||||
besttime 554
|
||||
partime 660
|
||||
}
|
||||
level 21
|
||||
{
|
||||
title "Shanghai Shipwreck"
|
||||
filename "$shore.map"
|
||||
song ""
|
||||
cdatrack 11
|
||||
besttime 240
|
||||
partime 480
|
||||
}
|
||||
level 22
|
||||
{
|
||||
title "Auto Maul"
|
||||
filename "$auto.map"
|
||||
song ""
|
||||
cdatrack 5
|
||||
besttime 247
|
||||
partime 480
|
||||
}
|
||||
level 23
|
||||
{
|
||||
title "Heavy Metal (DM only)"
|
||||
filename "tank.map"
|
||||
song ""
|
||||
cdatrack 11
|
||||
besttime 600
|
||||
partime 600
|
||||
}
|
||||
level 24
|
||||
{
|
||||
title "Ripper Valley (DM only)"
|
||||
filename "$dmwoods.map"
|
||||
song ""
|
||||
cdatrack 8
|
||||
besttime 600
|
||||
partime 600
|
||||
}
|
||||
level 25
|
||||
{
|
||||
title "House of Wang (DM only)"
|
||||
filename "$dmshrin.map"
|
||||
song ""
|
||||
cdatrack 7
|
||||
besttime 600
|
||||
partime 600
|
||||
}
|
||||
level 26
|
||||
{
|
||||
title "Lo Wang Rally (DM only"
|
||||
filename "$rush.map"
|
||||
song ""
|
||||
cdatrack 13
|
||||
besttime 600
|
||||
partime 600
|
||||
}
|
||||
level 27
|
||||
{
|
||||
title "Ruins of the Ronin (CTF)"
|
||||
filename "shotgun.map"
|
||||
song ""
|
||||
cdatrack 5
|
||||
besttime 600
|
||||
partime 600
|
||||
}
|
||||
level 28
|
||||
{
|
||||
title "Killing Fields (CTF)"
|
||||
filename "$dmdrop.map"
|
||||
song ""
|
||||
cdatrack 6
|
||||
besttime 600
|
||||
partime 600
|
||||
}
|
||||
episode 1
|
||||
{
|
||||
title "Enter the Wang"
|
||||
subtitle "Four levels (Shareware Version)"
|
||||
}
|
||||
episode 2
|
||||
{
|
||||
title "Code of Honor"
|
||||
subtitle "Eighteen levels (Full Version Only)"
|
||||
}
|
||||
skill 1
|
||||
{
|
||||
name "Tiny Grasshopper"
|
||||
}
|
||||
skill 2
|
||||
{
|
||||
name "I Have No Fear"
|
||||
}
|
||||
skill 3
|
||||
{
|
||||
name "Who Wants Wang"
|
||||
}
|
||||
skill 4
|
||||
{
|
||||
name "No Pain, No Gain"
|
||||
}
|
||||
/*
|
||||
inventory 1
|
||||
{
|
||||
name "Armor Vest +50"
|
||||
amount 50
|
||||
}
|
||||
inventory 2
|
||||
{
|
||||
name "Kevlar Armor Vest +100"
|
||||
amount 100
|
||||
}
|
||||
inventory 3
|
||||
{
|
||||
name "MedKit +20"
|
||||
amount 20
|
||||
}
|
||||
inventory 4
|
||||
{
|
||||
name "Fortune Cookie +50 BOOST"
|
||||
amount 50
|
||||
}
|
||||
inventory 5
|
||||
{
|
||||
name "Portable MedKit"
|
||||
amount 100
|
||||
}
|
||||
inventory 6
|
||||
{
|
||||
name "Gas Bomb"
|
||||
amount 1
|
||||
}
|
||||
inventory 7
|
||||
{
|
||||
name "Flash Bomb"
|
||||
amount 2
|
||||
}
|
||||
inventory 8
|
||||
{
|
||||
name "Caltrops"
|
||||
amount 3
|
||||
}
|
||||
inventory 9
|
||||
{
|
||||
name "Night Vision Goggles"
|
||||
amount 100
|
||||
}
|
||||
inventory 10
|
||||
{
|
||||
name "Repair Kit"
|
||||
amount 100
|
||||
}
|
||||
inventory 11
|
||||
{
|
||||
name "Smoke Bomb"
|
||||
amount 100
|
||||
}
|
||||
weapon 1
|
||||
{
|
||||
name "Fists"
|
||||
mindamage 10
|
||||
maxdamage 40
|
||||
}
|
||||
weapon 2
|
||||
{
|
||||
name "Sword"
|
||||
mindamage 50
|
||||
maxdamage 80
|
||||
}
|
||||
weapon 3
|
||||
{
|
||||
name "Shurikens"
|
||||
ammoname ""
|
||||
maxammo 99
|
||||
mindamage 5
|
||||
maxdamage 10
|
||||
pickup 9
|
||||
weaponpickup 9
|
||||
}
|
||||
weapon 4
|
||||
{
|
||||
name "Sticky Bombs"
|
||||
ammoname ""
|
||||
maxammo 20
|
||||
mindamage 5
|
||||
maxdamage 10
|
||||
pickup 5
|
||||
weaponpickup 5
|
||||
}
|
||||
weapon 5
|
||||
{
|
||||
name "UZI Submachine Gun"
|
||||
ammoname "UZI Clip"
|
||||
maxammo 200
|
||||
mindamage 5
|
||||
maxdamage 7
|
||||
pickup 50
|
||||
weaponpickup 50
|
||||
}
|
||||
weapon 6
|
||||
{
|
||||
name "Missile Launcher"
|
||||
ammoname "Missiles"
|
||||
maxammo 50
|
||||
mindamage 15
|
||||
maxdamage 30
|
||||
pickup 5
|
||||
weaponpickup 5
|
||||
}
|
||||
weapon 7
|
||||
{
|
||||
name "Nuclear Warhead"
|
||||
ammoname ""
|
||||
maxammo 0
|
||||
mindamage 0
|
||||
maxdamage 800
|
||||
pickup 1
|
||||
weaponpickup 1
|
||||
}
|
||||
weapon 8
|
||||
{
|
||||
name "Grenade Launcher"
|
||||
ammoname "Grenade Shells"
|
||||
maxammo 50
|
||||
mindamage 15
|
||||
maxdamage 30
|
||||
pickup 6
|
||||
weaponpickup 8
|
||||
}
|
||||
weapon 9
|
||||
{
|
||||
name "Rail Gun"
|
||||
ammoname "Rail Gun Rods"
|
||||
maxammo 20
|
||||
mindamage 40
|
||||
maxdamage 60
|
||||
pickup 10
|
||||
weaponpickup 10
|
||||
}
|
||||
weapon 10
|
||||
{
|
||||
name "Riot Gun"
|
||||
ammoname "Shotshells"
|
||||
maxammo 52
|
||||
mindamage 4
|
||||
maxdamage 4
|
||||
pickup 8
|
||||
weaponpickup 24
|
||||
}
|
||||
weapon 11
|
||||
{
|
||||
name "Guardian Head"
|
||||
ammoname "Firebursts"
|
||||
maxammo 80
|
||||
mindamage 10
|
||||
maxdamage 25
|
||||
pickup 30
|
||||
weaponpickup 30
|
||||
}
|
||||
weapon 12
|
||||
{
|
||||
name "Ripper Heart"
|
||||
ammoname "Deathcoils"
|
||||
maxammo 5
|
||||
mindamage 75
|
||||
maxdamage 100
|
||||
pickup 1
|
||||
weaponpickup 1
|
||||
}
|
||||
fortune
|
||||
{
|
||||
"You never going to score."
|
||||
"26-31-43-82-16-29"
|
||||
"Sorry, you no win this time, try again."
|
||||
"You try harder get along. Be a nice man."
|
||||
"No man is island, except Lo Wang."
|
||||
"There is much death in future."
|
||||
"You should kill all business associates."
|
||||
"(c)1997,3DRealms fortune cookie company."
|
||||
"Your chi attracts many chicks."
|
||||
"Don't you know you the scum of society!?"
|
||||
"You should not scratch yourself there."
|
||||
"Man who stand on toilet, high on pot."
|
||||
"Man who fart in church sit in own pew."
|
||||
"Man trapped in pantry has ass in jam."
|
||||
"Baseball wrong. Man with 4 balls cannot walk."
|
||||
"Man who buy drowned cat pay for wet pussy."
|
||||
}
|
||||
gotkey
|
||||
{
|
||||
"Got the RED key!"
|
||||
"Got the BLUE key!"
|
||||
"Got the GREEN key!"
|
||||
"Got the YELLOW key!"
|
||||
"Got the GOLD master key!"
|
||||
"Got the SILVER master key!"
|
||||
"Got the BRONZE master key!"
|
||||
"Got the RED master key!"
|
||||
}
|
||||
needkey
|
||||
{
|
||||
"You need a RED key for this door."
|
||||
"You need a BLUE key for this door."
|
||||
"You need a GREEN key for this door."
|
||||
"You need a YELLOW key for this door."
|
||||
"You need a GOLD key for this door."
|
||||
"You need a SILVER key for this door."
|
||||
"You need a BRONZE key for this door."
|
||||
"You need a RED key for this door."
|
||||
}
|
||||
animation
|
||||
{
|
||||
"SwpAnim.zip" // Swp1001.. 43 frames org = sw.anm
|
||||
"swend.anm" // Swp2001.. 70
|
||||
"sumocinm.anm" // Swp3001.. 84
|
||||
"zfcin.anm" // Swp4001.. 142
|
||||
}
|
||||
theme 1 // game startup menu
|
||||
{
|
||||
song "theme.mid"
|
||||
cdatrack 2
|
||||
}
|
||||
theme 2 // bonus screen
|
||||
{
|
||||
song "endlev3.voc"
|
||||
cdatrack 3
|
||||
}
|
||||
theme 3 // serpent boss meter
|
||||
{
|
||||
song "serpent.mid"
|
||||
cdatrack 13
|
||||
}
|
||||
theme 4 // sumo boss meter
|
||||
{
|
||||
song "sumo.mid"
|
||||
cdatrack 13
|
||||
}
|
||||
theme 5 // zilla boss meter
|
||||
{
|
||||
song "zilla.mid"
|
||||
cdatrack 13
|
||||
}
|
||||
theme 6 // game end sequence
|
||||
{
|
||||
song "ending.mid"
|
||||
cdatrack 14
|
||||
}
|
||||
*/
|
Loading…
Reference in a new issue