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- Exhumed: 'paused' should not be part of the 'in a game' check.
Fixes #209
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@ -632,7 +632,7 @@ void EraseScreen(int nVal)
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bool GameInterface::CanSave()
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{
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return gamestate == GS_LEVEL && !bRecord && !bPlayback && !paused && !bInDemo && nTotalPlayers == 1 && nFreeze == 0;
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return gamestate == GS_LEVEL && !bRecord && !bPlayback && !bInDemo && nTotalPlayers == 1 && nFreeze == 0;
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}
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::GameStats GameInterface::getStats()
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